コード例 #1
0
 public Scale(float size, float old_size, float orig_size, float aspect, float old_aspect)
 {
     this.size      = size;
     this.orig_size = orig_size;
     absolute       = new SimpleScale(size / orig_size, aspect);
     relative       = new SimpleScale(size / old_size, aspect / old_aspect);
 }
コード例 #2
0
 public Scale(float size, float old_size, float orig_size, float aspect, float old_aspect, bool first_time)
 {
     this.size      = size;
     this.orig_size = orig_size;
     absolute       = new SimpleScale(size / orig_size, aspect);
     relative       = new SimpleScale(size / old_size, aspect / old_aspect);
     FirstTime      = first_time;
 }
コード例 #3
0
ファイル: HangarPartResizer.cs プロジェクト: kevin-ye/hangar
 public Scale(float size, float old_size, float orig_size, float aspect, float old_aspect)
 {
     this.size      = size;
     this.orig_size = orig_size;
     absolute	   = new SimpleScale(size/orig_size, aspect);
     relative	   = new SimpleScale(size/old_size, aspect/old_aspect);
 }
コード例 #4
0
ファイル: HangarPartResizer.cs プロジェクト: pjslauta/hangar
 public Scale(float size, float old_size, float orig_size, float aspect, float old_aspect, bool first_time)
 {
     this.size      = size;
     this.orig_size = orig_size;
     absolute	   = new SimpleScale(size/orig_size, aspect);
     relative	   = new SimpleScale(size/old_size, aspect/old_aspect);
     FirstTime      = first_time;
 }