public void RenderScreen(GameTime game_time) { Vector3 start = new Vector3(0f, 0f, 0f); Vector3 end = new Vector3(1920f, 1080f, 0f); Color color = Color.Black; mSimpleDrawScreen.DrawLine(start, end, color, color); mSimpleDrawScreen.DrawLine(new Vector3(10f, 10f, 0f), new Vector3(100f, 10f, 0f), Color.Black, Color.Black); }
public void RenderWorld(GameTime game_time) { Vector3 start = new Vector3(-1f, -1f, -1f) * 2f; Vector3 end = -start; Color color = Color.White; mSimpleDrawWorld.DrawLine(start, end, color, color); }