public void ShouldAutoIncrementAnimation() { _previousState.Clear(); _nextState.Clear(); var firstFrame = _testedNode.ResolveCel(_previousState, _nextState); _previousState.Merge(_nextState); _nextState.Clear(); var secondFrame = _testedNode.ResolveCel(_previousState, _nextState); Assert.AreEqual(firstFrame, _keyframes[0]); Assert.AreEqual(secondFrame, _keyframes[1]); }