public override IList <Vector3d> GetSimplifedRoute(Vector3d vstart, IList <Vector3d> v3s) { if (UsedBigZ > 0 || PreXp) { return(SimPathStore.GetSimplifedRoute(vstart, v3s, 20, 0.5f)); } return(SimPathStore.GetSimplifedRoute(vstart, v3s, 45, 2f)); }
public virtual IList <Vector3d> GetSimplifedRoute(Vector3d vstart, IList <Vector3d> v3s) { return(SimPathStore.GetSimplifedRoute(vstart, v3s, 45, 5f)); }