protected void signal_decode(SignalKey sigKey) { if (sigKey.Signal != null) { redRat3.RCDetectorEnabled = false; bool key_exist = all_button_name.Contains(sigKey.Signal.Name); if (key_exist) { BeginInvoke((MethodInvoker) delegate { if (richTextBoxScript.Lines.Length < 1 || !sw.IsRunning) { sw.Restart(); richTextBoxScript.Text += ("redrat " + sigKey.Signal.Name + " "); } else { richTextBoxScript.Text += (Convert.ToInt32(sw.Elapsed.TotalMilliseconds) + "\n" + "redrat " + sigKey.Signal.Name + " "); } sw.Restart(); richTextBoxScript.SelectionStart = richTextBoxScript.TextLength; // Scrolls the contents of the control to the current caret position. richTextBoxScript.ScrollToCaret(); }); decision_sound.Play(); signal_receive_Delay(150); //防止接收重複信號 redRat3.ClearRCSignalInQueue(); redRat3.RCDetectorEnabled = true; } } }
public void Setup(SignalKey key, Sprite sprite) { Key = key; _image.sprite = sprite; _button.onClick.AddListener(OnClick); _audio = GetComponent <AudioSource>(); }
private void SetupSignal(int index, SignalKey key) { var signal = SignalFactory.CreateSignal(key); Signals[index] = signal; signal.transform.SetParent(_signalHolders[index].transform, false); signal.OnSignalClicked += OnSignalClicked; if (OnSignalChange != null) { OnSignalChange(); } }
public void AddSignal(SignalKey key) { for (int i = 0; i < NUMBER_OF_SIGNALS; i++) { if (Signals[i] != null) { continue; } // Put signal here SetupSignal(i, key); break; } }
public static Signal CreateSignal(SignalKey key) { SignalData data; if (!_instance._signalDictionary.TryGetValue(key, out data)) { Debug.LogErrorFormat("Couldn't find signal with key [{0}]", key); return(null); } var signal = Instantiate(_instance._signalPrefab); signal.gameObject.name = key.ToString(); signal.Setup(key, data.Sprite); return(signal); }