private void DoActAnime() { if (animeType == ShowAnimeTypeEnum.fadein) { showArea.SetActive(true); ShowAreaControl control = showArea.GetComponent <ShowAreaControl>(); control.ShowShut(animeParam1, animeParam2); } else if (animeType == ShowAnimeTypeEnum.fadeout) { ShowAreaControl control = GameObject.Find("ShowArea").GetComponent <ShowAreaControl>(); control.ShowOpen(animeParam1, animeParam2); } }
private void DoActText() { ShowAreaControl control = GameObject.Find("ShowArea").GetComponent <ShowAreaControl>(); control.ShowText(textStr); }