コード例 #1
0
        private void UpdateView(DeckModel deckModel)
        {
            int num   = 0;
            int count = deckModel.Count;

            UIRebellionOrgaizeShipBanner[] shipStates = this.ShipStates;
            for (int i = 0; i < shipStates.Length; i++)
            {
                UIRebellionOrgaizeShipBanner uIRebellionOrgaizeShipBanner = shipStates[i];
                int nIndex = num + 1;
                uIRebellionOrgaizeShipBanner.SetShipData(deckModel.GetShip(num), nIndex);
                uIRebellionOrgaizeShipBanner.SetShipIndex(num);
                num++;
            }
            if (this.FocusBanner != null)
            {
                this.BannerFocusAnim(false);
                this.FocusBanner = this.ShipStates[this.key.Index];
                this.BannerFocusAnim(true);
            }
            this.DeckNoLabel.text            = deckModel.Name;
            this.DeckNoLabel.supportEncoding = false;
            this.DeckNoIcon.mainTexture      = (Resources.Load("Textures/Common/DeckFlag/icon_deck" + deckModel.Id) as Texture2D);
            if (deckModel.IsActionEnd())
            {
                this.DeckActionEnd.SetActive(true);
                ShortcutExtensions.DOKill(this.DeckActionEnd, false);
                ShortcutExtensions.DOLocalRotate(this.DeckActionEnd, new Vector3(0f, 0f, 300f), 0f, 1);
                TweenSettingsExtensions.SetEase <Tweener>(ShortcutExtensions.DOLocalRotate(this.DeckActionEnd, new Vector3(0f, 0f, 360f), 0.8f, 1), 30);
            }
            else
            {
                this.DeckActionEnd.SetActive(false);
            }
        }
コード例 #2
0
        public void RefreshTitle(ScreenStatus status, DeckModel deck)
        {
            string text = string.Empty;

            switch (status)
            {
            case ScreenStatus.SELECT_DECK_SHIP:
                if (deck.Name == string.Empty)
                {
                    text = "艦娘選択 - 第" + deck.Id + "艦隊 -";
                }
                else
                {
                    text = "艦娘選択 -" + deck.Name + "-";
                }
                break;

            case ScreenStatus.SELECT_OTHER_SHIP:
                text = "艦娘選択 - その他 -";
                break;

            case ScreenStatus.SELECT_SETTING_MODE:
                text = "メニュー選択";
                break;

            case ScreenStatus.MODE_SOUBI_HENKOU:
            case ScreenStatus.MODE_SOUBI_HENKOU_TYPE_SELECT:
            case ScreenStatus.MODE_SOUBI_HENKOU_ITEM_SELECT:
            case ScreenStatus.MODE_SOUBI_HENKOU_PREVIEW:
                text = "装備変更";
                break;

            case ScreenStatus.MODE_KINDAIKA_KAISHU:
            case ScreenStatus.MODE_KINDAIKA_KAISHU_SOZAI_SENTAKU:
            case ScreenStatus.MODE_KINDAIKA_KAISHU_KAKUNIN:
            case ScreenStatus.MODE_KINDAIKA_KAISHU_ANIMATION:
            case ScreenStatus.MODE_KINDAIKA_KAISHU_END_ANIMATION:
                text = "近代化改修";
                break;

            case ScreenStatus.MODE_KAIZO:
            case ScreenStatus.MODE_KAIZO_ANIMATION:
            case ScreenStatus.MODE_KAIZO_END_ANIMATION:
                text = "改造";
                break;
            }
            if (deck != null && deck.IsActionEnd())
            {
                this.mTransform_TurnEndStamp.SetActive(true);
                ShortcutExtensions.DOKill(this.mTransform_TurnEndStamp, false);
                ShortcutExtensions.DOLocalRotate(this.mTransform_TurnEndStamp, new Vector3(0f, 0f, 300f), 0f, 1);
                TweenSettingsExtensions.SetEase <Tweener>(ShortcutExtensions.DOLocalRotate(this.mTransform_TurnEndStamp, new Vector3(0f, 0f, 360f), 0.8f, 1), 30);
            }
            else
            {
                this.mTransform_TurnEndStamp.SetActive(false);
            }
            this.titleLabel.text            = text;
            this.titleLabel.supportEncoding = false;
        }
コード例 #3
0
        private void Animation()
        {
            bool flag = DOTween.IsTweening(this);

            if (flag)
            {
                return;
            }
            Sequence sequence = DOTween.Sequence();

            TweenSettingsExtensions.SetId <Sequence>(sequence, this);
            Sequence sequence2 = DOTween.Sequence();

            TweenSettingsExtensions.SetId <Sequence>(sequence2, this);
            this.mTransform_Fuurin.set_localRotation(Quaternion.Euler(new Vector3(0f, 0f, -10f)));
            Tween tween  = ShortcutExtensions.DOLocalRotate(this.mTransform_Fuurin.get_transform(), Vector3.get_zero(), 0.6f, 0);
            Tween tween2 = ShortcutExtensions.DOLocalRotate(this.mTransform_Fuurin.get_transform(), new Vector3(0f, 0f, -5f), 0.6f, 0);
            Tween tween3 = ShortcutExtensions.DOLocalRotate(this.mTransform_Fuurin.get_transform(), Vector3.get_zero(), 0.3f, 0);

            TweenSettingsExtensions.Append(sequence2, tween);
            TweenSettingsExtensions.Append(sequence2, tween2);
            TweenSettingsExtensions.Append(sequence2, tween3);
            Sequence sequence3 = DOTween.Sequence();

            TweenSettingsExtensions.SetId <Sequence>(sequence3, this);
            TweenCallback tweenCallback = delegate
            {
                this.mTexture_Wing.mainTexture = this.mTexture2d_Frame_2;
            };

            TweenSettingsExtensions.OnPlay <Sequence>(sequence3, tweenCallback);
            TweenSettingsExtensions.AppendInterval(sequence3, 0.1f);
            TweenCallback tweenCallback2 = delegate
            {
                this.mTexture_Wing.mainTexture = this.mTexture2d_Frame_0;
            };
            Tween tween4 = ShortcutExtensions.DOLocalRotate(this.mTransform_Wing.get_transform(), new Vector3(0f, 0f, -4f), 0.2f, 0);
            Tween tween5 = ShortcutExtensions.DOLocalRotate(this.mTransform_Wing.get_transform(), new Vector3(0f, 0f, 25f), 0.8f, 0);
            Tween tween6 = ShortcutExtensions.DOLocalRotate(this.mTransform_Wing.get_transform(), new Vector3(0f, 0f, -12.5f), 0.8f, 0);
            Tween tween7 = ShortcutExtensions.DOLocalRotate(this.mTransform_Wing.get_transform(), new Vector3(0f, 0f, 0f), 0.8f, 0);

            TweenSettingsExtensions.Append(sequence3, tween4);
            TweenSettingsExtensions.Append(sequence3, tween5);
            TweenSettingsExtensions.Append(sequence3, tween6);
            TweenSettingsExtensions.Append(sequence3, tween7);
            TweenSettingsExtensions.AppendCallback(sequence3, delegate
            {
                this.mTexture_Wing.mainTexture = this.mTexture2d_Frame_1;
            });
            TweenSettingsExtensions.AppendInterval(sequence3, 0.1f);
            TweenSettingsExtensions.AppendCallback(sequence3, delegate
            {
                this.mTexture_Wing.mainTexture = this.mTexture2d_Frame_0;
            });
            TweenSettingsExtensions.Append(sequence, sequence2);
            TweenSettingsExtensions.Join(sequence, sequence3);
            SoundUtils.PlaySE(this.mAudioClip_Fuurin);
        }
コード例 #4
0
 public void OnDeckChange(DeckModel deck)
 {
     if (this.currentDeck != null)
     {
         bool flag = this.GetDeckID() < deck.Id;
         for (int i = 0; i < 6; i++)
         {
             this._bannerManager[i].UpdateChangeBanner(false);
             if (flag)
             {
                 this._bannerManager[i].DeckChangeAnimetion(true);
             }
             else
             {
                 this._bannerManager[i].DeckChangeAnimetion(false);
             }
         }
     }
     this.currentDeck = deck;
     SingletonMonoBehaviour <AppInformation> .Instance.CurrentDeck = (DeckModel)this.currentDeck;
     if (this.currentDeck != null && deck.IsActionEnd())
     {
         this.mTransform_TurnEndStamp.SetActive(true);
         ShortcutExtensions.DOKill(this.mTransform_TurnEndStamp, false);
         ShortcutExtensions.DOLocalRotate(this.mTransform_TurnEndStamp, new Vector3(0f, 0f, 300f), 0f, 1);
         TweenSettingsExtensions.SetEase <Tweener>(ShortcutExtensions.DOLocalRotate(this.mTransform_TurnEndStamp, new Vector3(0f, 0f, 360f), 0.8f, 1), 30);
     }
     else
     {
         this.mTransform_TurnEndStamp.SetActive(false);
     }
     ShipModel[] ships = deck.GetShips();
     for (int j = 0; j < 6; j++)
     {
         if (j < ships.Length)
         {
             this._bannerManager[j].setShip(ships[j]);
             this._bannerManager[j].IsSet = true;
         }
         else
         {
             this._bannerManager[j].IsSet = false;
         }
     }
     TaskOrganizeTop.BannerIndex = 1;
     this.setControlState();
     this.UpdateDeckName();
     this.UpdeteDeckIcon();
     this.UpdateSystemButtons();
     this.deckChangeArrows.UpdateView();
 }
コード例 #5
0
        private Tween GenerateTweenYouseiMove()
        {
            Sequence sequence = DOTween.Sequence();

            TweenSettingsExtensions.SetId <Sequence>(sequence, this);
            TweenCallback tweenCallback = delegate
            {
                this.mTransform_YouseiOffset.localPositionX(250f);
                this.mTransform_YouseiOffset.set_localRotation(Quaternion.Euler(Vector3.get_zero()));
            };
            Tween tween  = TweenSettingsExtensions.SetEase <Tweener>(ShortcutExtensions.DOLocalMoveX(this.mTransform_YouseiOffset, -380f, 5f, false), 1);
            Tween tween2 = ShortcutExtensions.DOLocalRotate(this.mTransform_YouseiOffset, new Vector3(0f, 180f, 0f), 1f, 0);
            Tween tween3 = TweenSettingsExtensions.SetEase <Tweener>(ShortcutExtensions.DOLocalMoveX(this.mTransform_YouseiOffset, 250f, 5f, false), 1);
            Tween tween4 = ShortcutExtensions.DOLocalRotate(this.mTransform_YouseiOffset, new Vector3(0f, 0f, 0f), 1f, 0);

            TweenSettingsExtensions.OnPlay <Sequence>(sequence, tweenCallback);
            TweenSettingsExtensions.Append(sequence, tween);
            TweenSettingsExtensions.Append(sequence, tween2);
            TweenSettingsExtensions.Append(sequence, tween3);
            TweenSettingsExtensions.Append(sequence, tween4);
            TweenSettingsExtensions.SetLoops <Sequence>(sequence, 2147483647, 0);
            return(sequence);
        }
コード例 #6
0
        protected unsafe override Tween OnExitTargetTween()
        {
            //IL_0011: Unknown result type (might be due to invalid IL or missing references)
            //IL_003a: Unknown result type (might be due to invalid IL or missing references)
            //IL_005e: Unknown result type (might be due to invalid IL or missing references)
            //IL_0068: Expected O, but got Unknown
            Sequence obj = DOTween.Sequence();

            TweenSettingsExtensions.Insert(obj, 0f, TweenSettingsExtensions.SetEase <Tweener>(ShortcutExtensions.DOLocalRotate(m_subContent, Vector3.get_zero(), 0.5f, 0), 18));
            TweenSettingsExtensions.Insert(obj, 0f, TweenSettingsExtensions.SetEase <Tweener>(DOTweenModuleUI.DOAnchorPos(m_subContent, Vector2.get_zero(), 0.5f, false), 18));
            return(TweenSettingsExtensions.OnKill <Sequence>(obj, new TweenCallback((object)this, (IntPtr)(void *) /*OpCode not supported: LdFtn*/)));
        }
コード例 #7
0
 private unsafe void EndDrag(bool force, DndCastBehaviour behaviour)
 {
     //IL_004a: Unknown result type (might be due to invalid IL or missing references)
     //IL_004f: Unknown result type (might be due to invalid IL or missing references)
     //IL_0056: Unknown result type (might be due to invalid IL or missing references)
     //IL_005b: Unknown result type (might be due to invalid IL or missing references)
     //IL_005d: Unknown result type (might be due to invalid IL or missing references)
     //IL_0068: Unknown result type (might be due to invalid IL or missing references)
     //IL_006d: Unknown result type (might be due to invalid IL or missing references)
     //IL_0072: Unknown result type (might be due to invalid IL or missing references)
     //IL_007c: Unknown result type (might be due to invalid IL or missing references)
     //IL_008a: Unknown result type (might be due to invalid IL or missing references)
     //IL_009d: Unknown result type (might be due to invalid IL or missing references)
     //IL_00ae: Unknown result type (might be due to invalid IL or missing references)
     //IL_00bf: Unknown result type (might be due to invalid IL or missing references)
     //IL_00d0: Unknown result type (might be due to invalid IL or missing references)
     //IL_00e0: Unknown result type (might be due to invalid IL or missing references)
     //IL_00e6: Unknown result type (might be due to invalid IL or missing references)
     //IL_00ed: Unknown result type (might be due to invalid IL or missing references)
     //IL_00f3: Unknown result type (might be due to invalid IL or missing references)
     //IL_00fa: Unknown result type (might be due to invalid IL or missing references)
     //IL_010a: Unknown result type (might be due to invalid IL or missing references)
     //IL_011a: Unknown result type (might be due to invalid IL or missing references)
     //IL_012a: Unknown result type (might be due to invalid IL or missing references)
     //IL_015b: Unknown result type (might be due to invalid IL or missing references)
     //IL_0185: Unknown result type (might be due to invalid IL or missing references)
     //IL_01ae: Unknown result type (might be due to invalid IL or missing references)
     //IL_01b3: Unknown result type (might be due to invalid IL or missing references)
     //IL_01d6: Unknown result type (might be due to invalid IL or missing references)
     //IL_01f6: Unknown result type (might be due to invalid IL or missing references)
     //IL_0200: Expected O, but got Unknown
     //IL_0224: Unknown result type (might be due to invalid IL or missing references)
     //IL_022e: Expected O, but got Unknown
     if (m_elementState != DndElementState.Drag && m_elementState != DndElementState.SimulatedDrag && !force)
     {
         return;
     }
     DragNDropListener.instance.OnEndDrag();
     m_elementState = DndElementState.Idle;
     m_content.SetParent(m_contentParent);
     if (behaviour == DndCastBehaviour.MoveBack)
     {
         Rect    rect             = m_content.get_rect();
         Vector2 anchoredPosition = m_content.get_anchoredPosition();
         Vector2 val  = m_contentPivot - m_content.get_pivot();
         Vector2 val2 = default(Vector2);
         val2._002Ector(rect.get_width() * ((IntPtr)(void *)val).x, rect.get_height() * ((IntPtr)(void *)val).y);
         m_content.set_anchorMin(m_contentAnchorMin);
         m_content.set_anchorMax(m_contentAnchorMax);
         m_content.set_sizeDelta(m_contentSizeDelta);
         m_content.set_pivot(m_contentPivot);
         m_content.set_anchoredPosition(new Vector2(((IntPtr)(void *)anchoredPosition).x + ((IntPtr)(void *)val2).x, ((IntPtr)(void *)anchoredPosition).y + ((IntPtr)(void *)val2).y));
         m_subContent.set_anchorMin(Vector2.get_zero());
         m_subContent.set_anchorMax(Vector2.get_one());
         m_subContent.set_sizeDelta(Vector2.get_zero());
         Tween animationTween = m_animationTween;
         if (animationTween != null)
         {
             TweenExtensions.Kill(animationTween, false);
         }
         Sequence val3 = DOTween.Sequence();
         TweenSettingsExtensions.Insert(val3, 0f, TweenSettingsExtensions.SetEase <Tweener>(ShortcutExtensions.DOLocalMove(m_content, m_contentPosition, 0.3f, true), 18));
         TweenSettingsExtensions.Insert(val3, 0f, TweenSettingsExtensions.SetEase <Tweener>(ShortcutExtensions.DOScale(m_content, Vector3.get_one(), 0.3f), 27));
         TweenSettingsExtensions.Insert(val3, 0f, DOTweenModuleUI.DOAnchorPos(m_subContent, Vector2.op_Implicit(Vector3.get_zero()), 0.3f, false));
         TweenSettingsExtensions.Insert(val3, 0f, ShortcutExtensions.DOLocalRotate(m_subContent, Vector3.get_zero(), 0.3f, 0));
         m_animationTween = TweenSettingsExtensions.OnKill <Sequence>(val3, new TweenCallback((object)this, (IntPtr)(void *) /*OpCode not supported: LdFtn*/));
     }
     else
     {
         m_animationTween = TweenSettingsExtensions.OnKill <Tweener>(DOTweenModuleUI.DOFade(m_canvasGroup, 0f, 0.3f), new TweenCallback((object)this, (IntPtr)(void *) /*OpCode not supported: LdFtn*/));
     }
     m_wasOnTarget   = m_onTarget;
     m_buttonPressed = false;
     m_onTarget      = false;
 }