コード例 #1
0
    // Token: 0x060009B9 RID: 2489 RVA: 0x0003E270 File Offset: 0x0003C470
    private void DrawProjectileWeapon()
    {
        bool flag = Singleton <DragAndDrop> .Instance.IsDragging && ShopUtils.IsProjectileWeapon(Singleton <DragAndDrop> .Instance.DraggedItem.Item) && Singleton <DragAndDrop> .Instance.DraggedItem.Item.View.ItemClass == this._item.View.ItemClass;

        this.ProgressBar(new Rect(20f, 120f, 200f, 12f), this._damage.Title, this._damage.Percent, ColorScheme.ProgressBar, string.Empty);
        this.ProgressBar(new Rect(20f, 135f, 200f, 12f), this._fireRate.Title, 1f - this._fireRate.Percent, ColorScheme.ProgressBar, string.Empty);
        this.ProgressBar(new Rect(20f, 150f, 200f, 12f), this._velocity.Title, this._velocity.Percent, ColorScheme.ProgressBar, string.Empty);
        this.ProgressBar(new Rect(20f, 165f, 200f, 12f), this._damageRadius.Title, this._damageRadius.Percent, ColorScheme.ProgressBar, string.Empty);
        this.ProgressBar(new Rect(20f, 180f, 200f, 12f), this._ammo.Title, this._ammo.Percent, ColorScheme.ProgressBar, string.Empty);
        if (flag)
        {
            UberStrikeItemWeaponView view = Singleton <DragAndDrop> .Instance.DraggedItem.Item.View as UberStrikeItemWeaponView;
            this.ComparisonOverlay(new Rect(20f, 120f, 200f, 12f), this._damage.Percent, WeaponConfigurationHelper.GetDamageNormalized(view));
            this.ComparisonOverlay(new Rect(20f, 135f, 200f, 12f), 1f - this._fireRate.Percent, 1f - WeaponConfigurationHelper.GetRateOfFireNormalized(view));
            this.ComparisonOverlay(new Rect(20f, 150f, 200f, 12f), this._velocity.Percent, WeaponConfigurationHelper.GetProjectileSpeedNormalized(view));
            this.ComparisonOverlay(new Rect(20f, 165f, 200f, 12f), this._damageRadius.Percent, WeaponConfigurationHelper.GetSplashRadiusNormalized(view));
        }
    }