public void buyLife(int cointrequirement) { PlayerInventory playerInventory = playerhp.instance.GetPlayerInventory(); int codeMessage = shop.BuyLife(cointrequirement); if (codeMessage == 0) { Debug.Log("harusnya masuk"); shopText[2].text = dialog[3]; checkbox.SetActive(true); } else if (codeMessage == -1) { shopText[2].text = dialog[2]; checkbox.SetActive(true); } else { playerInventory.coin -= cointrequirement; } }