void Start() { if (!PlayerPrefs.HasKey("ShopItemHandler")) { handler = new ShopItemHandler(); handler.Head01 = true; handler.Body01 = true; handler.Face01 = true; handler.BodyGrey = true; handler.Legs01 = true; handler.SetEquippedHead(1); handler.SetEquippedBody(1); handler.SetEquippedLegs(1); handler.SetEquippedFace(1); handler.SetEquippedColor("grey"); // Save handler in playerprefs string strHandler = JsonUtility.ToJson(handler); PlayerPrefs.SetString("ShopItemHandler", strHandler); } }