void SetupFeaturedItem() { GameAPIManager.Instance.Shop.GetFeaturedItemSeed() .Then(fiResponse => { ShopFeaturedItemInterface.SetCurrentResponseAndUpdate(fiResponse); loadingComplete = true; LoadAds(); }); }
void Start() { Instance = this; PlayerManager.signals.OnFeaturedItemUpdated += OnFeaturedItemUpdated; if (_CurrentResponse != null) { LoadFeaturedItem(_CurrentResponse.seed); } OnFeaturedItemUpdated(); }