// Use this for initialization void Start() { alienspawn = GameObject.FindGameObjectWithTag("Respawn"); floatScript = alienspawn.GetComponent <RandomNum>(); shooterspawn = GameObject.FindGameObjectWithTag("ShooterRespawn"); shooterScript = shooterspawn.GetComponent <ShooterSpawn>(); }
// Use this for initialization void Start() { alienspawn = GameObject.FindGameObjectWithTag("Respawn"); floatScript = alienspawn.GetComponent <RandomNum>(); shooterSpawn = GameObject.FindGameObjectWithTag("ShooterRespawn"); shooterScript = shooterSpawn.GetComponent <ShooterSpawn>(); answer = GameObject.Find("my_ans").GetComponent <Text>(); questions1 = GameObject.Find("QuestionsNum1").GetComponent <Text>(); questions2 = GameObject.Find("QuestionsNum2").GetComponent <Text>(); operators = GameObject.Find("Operators").GetComponent <Text>(); scores = GameObject.Find("ScoreValue").GetComponent <Text>(); // Initialize Random number questions1.text = (Random.Range(1, 9)).ToString(); operators.text = optr[Random.Range(0, 3)]; questions2.text = (Random.Range(1, 9)).ToString(); }