public UserShipDrawable(UserShip data) { _sprite = new SFML.Graphics.Sprite(); _userShipData = data; _life = data._life; _sprite.Texture = new SFML.Graphics.Texture(data._shipSprite, new SFML.Graphics.IntRect(10, 10, 32, 32)); _sprite.Position = new SFML.Window.Vector2f(50, 50); }