コード例 #1
0
ファイル: SearchPage.xaml.cs プロジェクト: rxbchen/soleMate
        private async void OnSearchButtonClicked(object sender, EventArgs e)
        {
            //TODO: Include chosen sorting, when calling the database
            ShoeSearch shoe = new ShoeSearch {
                model         = Search.ChosenModel,
                size          = Search.ChosenShoeSize,
                low_price     = Search.ChosenLowPriceRange,
                high_price    = Search.ChosenHighPriceRange,
                sortLowToHigh = Search.sortLowToHigh
            };

            // Calls the GET shoes/ api
            HttpSearchRequests search       = new HttpSearchRequests(App.RestClient);
            SearchResult       searchResult = await search.GetAllShoes();

            UnfilteredSearchPage unfilteredSearchPage = new UnfilteredSearchPage(shoe, searchResult);
            await Navigation.PushAsync(unfilteredSearchPage);
        }
コード例 #2
0
        //TODO: Debug colour difference in Sort Price
        public UnfilteredSearchPage(ShoeSearch shoeQuery, SearchResult searchResult)
        {
            InitializeComponent();

            SearchResultText = $"{shoeQuery.model}, Size {shoeQuery.size}, ${shoeQuery.low_price}-${shoeQuery.high_price}";

            if (shoeQuery.sortLowToHigh)
            {
                SortPriceText = $"Sort Price: {Constants.SearchDefaults.sortLowestText}";
            }
            else
            {
                SortPriceText = $"Sort Price: {Constants.SearchDefaults.sortHighestText}";
            }

            ResultsReturned = searchResult.ShoeList.Count != 0;

            num_shoes = searchResult.ShoeList.Count;
            num_rows  = num_shoes / 2 + num_shoes % 2;


            BindingContext    = this;
            this.shoeQuery    = shoeQuery;
            this.searchResult = searchResult;

            SortPricePicker.ItemsSource = new Search().SortPriceList;

            StylePage();

            if (num_shoes != 0)
            {
                CreateGrid();
            }
            else
            {
                CreateEmptyState();
            }
        }