internal static void Add(PedHandle ped, State.Machine state) { Shiv.Log($"[StateScript] Add {state} to ped {ped}"); if (!machines.ContainsKey(ped)) { machines.Add(ped, state); } else { machines[ped].Add(state); } }
internal static void Set(PedHandle ped, State.Machine state) { Shiv.Log($"[StateScript] Interrupt {ped} with {state}"); if (!machines.ContainsKey(ped)) { machines.Add(ped, state); } else { machines[ped].Abort(); machines[ped] = state; } }