コード例 #1
0
 private void DrawEffect()
 {
     //ShiroiFXGUI.DrawTitle(FOVContent, TimeScaleSubtitleHeader);
     ShiroiFXGUI.DrawAnimatedOrConstantValue(FOVContent, FOVModeContent, ref effect.Mode,
                                             ref usesConstantValue, ref effect.ConstantFOV, ref effect.AnimatedFOV);
     effect.Duration = EditorGUILayout.FloatField(DurationContent, effect.Duration);
 }
コード例 #2
0
 private void DrawEffectTimeScale()
 {
     ShiroiFXGUI.DrawTitle(TimeScaleTitle, TimeScaleSubtitleHeader);
     ShiroiFXGUI.DrawAnimatedOrConstantValue(TimeScaleContent, TimeScaleModeContent, ref effect.Mode,
                                             ref usesContantValue, ref effect.ConstantTimeScale, ref effect.AnimatedTimeScale);
     effect.Duration = EditorGUILayout.FloatField(DurationContent, effect.Duration);
 }