void ValueChanged(bool tf) { if (toggle.isOn) { Debug.Log("Assigning ship " + partType + " to #:" + partNum); ShipCustomization.SetPart(partType, partNum); } }
private void OnDrawGizmos() { if (!Application.isEditor || !Application.isPlaying) { return; } if (checkToSwapPart) { ShipCustomization.SetPart(swapToType, swapToNum); checkToSwapPart = false; } }