public void OnSelectButtonClick(ShieldsModel CurrentShield, GameObject CurrentItemHolder, int Index) { if (LastItemInList != null) { if (PlayerPrefs.GetString("Language", "EN").Equals("EN")) { LastItemInList.transform.GetChild(0).GetChild(1).GetComponent <Image>().sprite = SelectButton.ImageInEnglish; } else { LastItemInList.transform.GetChild(0).GetChild(1).GetComponent <Image>().sprite = SelectButton.ImageInArabic; } LastItemInList.transform.GetChild(0).GetChild(1).GetComponent <Button>().interactable = true; } LastItemInList = CurrentItemHolder; if (PlayerPrefs.GetString("Language", "EN").Equals("EN")) { LastItemInList.transform.GetChild(0).GetChild(1).GetComponent <Image>().sprite = SelectedButton.ImageInEnglish; } else { LastItemInList.transform.GetChild(0).GetChild(1).GetComponent <Image>().sprite = SelectedButton.ImageInArabic; } LastItemInList.transform.GetChild(0).GetChild(1).GetComponent <Button>().interactable = false; PlayerVariables.Inistance.setCurrentShield(CurrentShield); PlayerVariables.Inistance.setShieldIndex(Index.ToString()); //save to playfab as selected }
public void OnBuyButtonClick(ShieldsModel CurrentShield, GameObject CurrentItemHolder, int Index) { if (LastItemInList != null) { if (PlayerPrefs.GetString("Language", "EN").Equals("EN")) { LastItemInList.transform.GetChild(0).GetChild(1).GetComponent <Image>().sprite = SelectButton.ImageInEnglish; } else { LastItemInList.transform.GetChild(0).GetChild(1).GetComponent <Image>().sprite = SelectButton.ImageInArabic; } LastItemInList.transform.GetChild(0).GetChild(1).GetComponent <Button>().interactable = true; LastItemInList.transform.GetChild(0).GetChild(1).GetChild(0).GetComponent <Text>().text = ""; } LastItemInList = CurrentItemHolder; CurrentShield.IsOpenToUser = true; CurrentItemHolder.transform.GetChild(0).GetChild(0).GetComponent <Image>().sprite = CurrentShield.ShieldImage; if (PlayerPrefs.GetString("Language", "EN").Equals("EN")) { CurrentItemHolder.transform.GetChild(0).GetChild(1).GetComponent <Image>().sprite = SelectedButton.ImageInEnglish; } else { CurrentItemHolder.transform.GetChild(0).GetChild(1).GetComponent <Image>().sprite = SelectedButton.ImageInArabic; } CurrentItemHolder.transform.GetChild(0).GetChild(1).GetComponent <Button>().interactable = false; CurrentItemHolder.transform.GetChild(0).GetChild(1).GetChild(0).GetComponent <Text>().text = ""; CurrentItemHolder.transform.GetChild(0).GetChild(1).GetComponent <Button>().onClick.RemoveAllListeners(); CurrentItemHolder.transform.GetChild(0).GetChild(1).GetComponent <Button>().onClick.AddListener( () => { OnSelectButtonClick(CurrentShield, CurrentItemHolder, Index); } ); PlayerVariables.Inistance.setCurrentShield(CurrentShield); PlayerVariables.Inistance.setOpenListShields(PlayfabDataSetter.Inistance.DataToStringFromList(ListType.Shields)); PlayerVariables.Inistance.setCurrentGold(PlayerVariables.Inistance.getCurrentGold() - CurrentShield.ShieldPrice); PlayerVariables.Inistance.setShieldIndex(Index.ToString()); GeneralController.Inistance.GoldText.text = PlayerVariables.Inistance.getCurrentGold().ToString(); //show message StartCoroutine(GeneralController.Inistance.ToastDisplayer("Shield Added")); //update other shield can be bought for (int i = 0; i < Shields.Count; i++) { if (!(Shields[i].IsFree || Shields[i].IsOpenToUser) && Shields[i].ShieldPrice > PlayerVariables.Inistance.getCurrentGold()) { ContentHolder.transform.GetChild(i).GetChild(0).GetChild(1).GetComponent <Button>().interactable = false; } } //save in play fab //as bought -- and selected -- and money }
public void setDataOnScreen() { //if nothing is selected in playfav //make first as selected //clear ContentHolder foreach (Transform transform in ContentHolder.transform) { GameObject.Destroy(transform.gameObject); } for (int i = 0; i < Shields.Count; i++) { GameObject item; ShieldsModel tempCur = Shields[i]; int TempI = i; if (tempCur.IsFree || tempCur.IsOpenToUser) { item = Instantiate(ItemHolderPrefab, ContentHolder.transform, false); item.transform.GetChild(0).GetChild(0).GetComponent <Image>().sprite = tempCur.ShieldImage; if (PlayerPrefs.GetString("Language", "EN").Equals("EN")) { item.transform.GetChild(0).GetChild(1).GetComponent <Image>().sprite = SelectButton.ImageInEnglish; } else { item.transform.GetChild(0).GetChild(1).GetComponent <Image>().sprite = SelectButton.ImageInArabic; } item.transform.GetChild(0).GetChild(1).GetChild(0).GetComponent <Text>().text = ""; item.transform.GetChild(0).GetChild(1).GetComponent <Button>().onClick.RemoveAllListeners(); item.transform.GetChild(0).GetChild(1).GetComponent <Button>().onClick.AddListener( () => { OnSelectButtonClick(tempCur, item, TempI); } ); //get selected shield from variables //if (Shields[i] == PlayerVariables.Inistance.getCurrentShield()) if (PlayerVariables.Inistance.getCurrentShield() != null) { if (Shields[i] == PlayerVariables.Inistance.getCurrentShield()) { if (PlayerPrefs.GetString("Language", "EN").Equals("EN")) { item.transform.GetChild(0).GetChild(1).GetComponent <Image>().sprite = SelectedButton.ImageInEnglish; } else { item.transform.GetChild(0).GetChild(1).GetComponent <Image>().sprite = SelectedButton.ImageInArabic; } item.transform.GetChild(0).GetChild(1).GetComponent <Button>().interactable = false; LastItemInList = item; } } else if (PlayerVariables.Inistance.getShieldIndex() != null) { if (i == int.Parse(PlayerVariables.Inistance.getShieldIndex())) { if (PlayerPrefs.GetString("Language", "EN").Equals("EN")) { item.transform.GetChild(0).GetChild(1).GetComponent <Image>().sprite = SelectedButton.ImageInEnglish; } else { item.transform.GetChild(0).GetChild(1).GetComponent <Image>().sprite = SelectedButton.ImageInArabic; } item.transform.GetChild(0).GetChild(1).GetComponent <Button>().interactable = false; LastItemInList = item; } } } else { item = Instantiate(ItemHolderPrefab, ContentHolder.transform, false); item.transform.GetChild(0).GetChild(0).GetComponent <Image>().sprite = tempCur.ShieldImage; item.transform.GetChild(0).GetChild(1).GetComponent <Image>().sprite = PriceSprite; item.transform.GetChild(0).GetChild(1).GetChild(0).GetComponent <Text>().text = tempCur.ShieldPrice.ToString(); item.transform.GetChild(0).GetChild(1).GetComponent <Button>().onClick.RemoveAllListeners(); item.transform.GetChild(0).GetChild(1).GetComponent <Button>().onClick.AddListener( () => { OnBuyButtonClick(tempCur, item, TempI); } ); if (tempCur.ShieldPrice > PlayerVariables.Inistance.getCurrentGold()) { item.transform.GetChild(0).GetChild(1).GetComponent <Button>().interactable = false; } } item.GetComponent <RectTransform>().sizeDelta = new Vector2(Screen.width - ScrollBarWidth, item.GetComponent <RectTransform>().sizeDelta.y); } }
public void setCurrentShield(ShieldsModel Shield, bool UpdateData = true) { CurrentShield = Shield; }