private void Start() { Speed = shepsConfiguration.MovingSpeed; rigidbody = GetComponent <Rigidbody>(); userInput = GetComponent <IUserInput>(); inputSkills = GetComponent <IInputSkills>(); inputSkills.OnShepsRun += Run; inputSkills.OnJump += () => StartCoroutine(Jump()); inputSkills.OnFire += () => StartCoroutine(Fire()); ShepsLiving.OnShepsDying += () => { isDying = true; }; shepsStats = GetComponent <ShepsStats>(); }
private void Start() { shepsStats = GetComponent <ShepsStats>(); }