void BeginPlayCenterSlotIfAnimated() { Preset centerPreset = currentShelf.CurrentPreset(); if (centerPreset.Type == Preset.PresetType.Animated) { Poser centerPoser = currentShelf.CurrentPoser(); List <Pose> motion = centerPreset.Motion; StartCoroutine(centerPoser.BeginMotion(motion, recordInterval / PLAYBACK_SPEED)); isPlaying = true; playBeginTime = Time.time; } }