// Use this for initialization
    void Awake()
    {
        _Instance      = this;
        SheJiStarCount = 0;
        SheJiLevelTPos = GetComponent <TweenPosition>();

        gameObject.SetActive(false);
        SheJiLevelTPos.enabled = false;
        ResetSheJiStar();
    }
コード例 #2
0
 void ActiveSheJiLevel()
 {
     SheJiLevelCtrl.GetInstance().Invoke("ShowSheJiLevel", 1.0f);
 }