コード例 #1
0
 private static void InitializeComponents()
 {
     windowMenu = new SharpDXWindow();
     windowMenu.Caption.Text       = "Overlay sample";
     windowMenu.X                  = 0;
     windowMenu.Panel.DynamicWidth = true;
     windowMenu.Panel.Width        = 200;
     windowMenu.Panel.Height       = 200;
     InitPanel(ref panelContent);
     InitLabel(ref label, "EXAMPLE", true, 200);
     InitCheckBox(ref checkBox, "Checkbox", "lel", true);
     InitTrackBar(ref track, "Trackbar", "");
     panelContent.AddChildControl(label);
     panelContent.InsertSpacer();
     panelContent.AddChildControl(checkBox);
     panelContent.InsertSpacer();
     panelContent.AddChildControl(track);
     windowMenu.Panel.AddChildControl(panelContent);
 }
コード例 #2
0
        private static void InitializeComponents()
        {
            PrintInfo("> Initializing controls");

            cursor = new SharpDXCursor();

            windowGraphs = new SharpDXWindow();
            windowGraphs.Caption.Text = "Performance";

            graphMemRead = new SharpDXGraph();
            graphMemRead.DynamicMaximum = true;
            graphMemRead.Width          = 256;
            graphMemRead.Height         = 48;
            graphMemRead.Text           = "RPM data/s";
            graphMemWrite = new SharpDXGraph();
            graphMemWrite.DynamicMaximum = true;
            graphMemWrite.Width          = 256;
            graphMemWrite.Height         = 48;
            graphMemWrite.Text           = "WPM data/s";

            windowGraphs.Panel.AddChildControl(graphMemRead);
            windowGraphs.Panel.AddChildControl(graphMemWrite);

            windowMenu = new SharpDXWindow();
            windowMenu.Caption.Text       = "[UC|CSGO] Zat's Multihack v3";
            windowMenu.X                  = 500;
            windowMenu.Panel.DynamicWidth = true;

            InitLabel(ref labelHotkeys, "[INS] Toggle mouse [HOME] Toggle menu\n[DEL] Terminate hack", false, 150, SharpDXLabel.TextAlignment.Center);

            tabsMenu            = new SharpDXTabControl();
            tabsMenu.FillParent = false;

            InitPanel(ref panelESPContent, "ESP", false, true, true, false);
            panelESPContent.ContentLayout = new TableLayout(2);
            InitCheckBox(ref checkBoxESPEnabled, "Enabled", "espEnabled", true);
            InitCheckBox(ref checkBoxESPBox, "Draw box", "espBox", false);
            InitCheckBox(ref checkBoxESPSkeleton, "Draw skeleton", "espSkeleton", true);
            InitCheckBox(ref checkBoxESPName, "Draw name", "espName", false);
            InitCheckBox(ref checkBoxESPHealth, "Draw health", "espHealth", true);
            InitCheckBox(ref checkBoxESPAllies, "Filter: Draw allies", "espAllies", true);
            InitCheckBox(ref checkBoxESPEnemies, "Filter: Draw enemies", "espEnemies", true);

            InitPanel(ref panelAimContent, "Aim", false, true, true, false);
            panelAimContent.ContentLayout = TableLayout.TwoColumns;
            InitCheckBox(ref checkBoxAimEnabled, "Enabled", "aimEnabled", true);
            InitCheckBox(ref checkBoxAimDrawFov, "Draw fov", "aimDrawFov", true);
            InitButtonKey(ref keyAimKey, "Key", "aimKey");
            InitTrackBar(ref trackBarAimFov, "Aimbot FOV", "aimFov", 1, 180, 20, 0);
            InitRadioButton(ref radioAimHold, "Mode: Hold key", "aimHold", true);
            InitRadioButton(ref radioAimToggle, "Mode: Toggle", "aimToggle", false);
            InitCheckBox(ref checkBoxAimSmoothEnaled, "Smoothing", "aimSmoothEnabled", true);
            InitTrackBar(ref trackBarAimSmoothValue, "Smooth-factor", "aimSmoothValue", 0, 1, 0.2f, 4);
            InitCheckBox(ref checkBoxAimFilterSpotted, "Filter: Spotted by me", "aimFilterSpotted", false);
            InitCheckBox(ref checkBoxAimFilterSpottedBy, "Filter: Spotted me", "aimFilterSpottedBy", false);
            InitCheckBox(ref checkBoxAimFilterEnemies, "Filter: Enemies", "aimFilterEnemies", true);
            InitCheckBox(ref checkBoxAimFilterAllies, "Filter: Allies", "aimFilterAllies", false);
            InitComboValue(ref comboValueAimBone, "Bone", "aimBone", new Tuple <string, int>("Neck", 10), new Tuple <string, int>("Chest", 4), new Tuple <string, int>("Hips", 1));

            InitPanel(ref panelRCSContent, "RCS", false, true, true, false);
            InitCheckBox(ref checkBoxRCSEnabled, "Enabled", "rcsEnabled", true);
            InitTrackBar(ref trackBarRCSForce, "Force (%)", "rcsForce", 1, 100, 100, 2);

            InitPanel(ref panelTriggerContent, "Trigger", false, true, true, false);
            panelTriggerContent.ContentLayout = TableLayout.TwoColumns;
            InitCheckBox(ref checkBoxTriggerEnabled, "Enabled", "triggerEnabled", true);
            InitButtonKey(ref keyTriggerKey, "Key", "triggerKey");
            InitTrackBar(ref trackBarTriggerDelayFirstShot, "Delay (ms, first shot)", "triggerDelayFirstShot", 1, 1000, 30, 0);
            InitTrackBar(ref trackBarTriggerDelayShots, "Delay (ms)", "triggerDelayShots", 1, 1000, 30, 0);
            InitRadioButton(ref radioTriggerHold, "Mode: Hold key", "triggerHold", true);
            InitRadioButton(ref radioTriggerToggle, "Mode: Toggle", "triggerToggle", false);
            InitCheckBox(ref checkBoxTriggerFilterEnemies, "Filter: Enemies", "triggerFilterEnemies", true);
            InitCheckBox(ref checkBoxTriggerFilterAllies, "Filter: Allies", "triggerFilterAllies", false);
            InitCheckBox(ref checkBoxTriggerBurstEnabled, "Burst enabled", "triggerBurstEnabled", true);
            InitCheckBox(ref checkBoxTriggerBurstRandomize, "Burst randomization", "triggerBurstRandomize", true);
            InitTrackBar(ref trackBarTriggerBurstShots, "No. of burst-fire shots", "triggerBurstShots", 1, 10, 3, 0);

            InitPanel(ref panelRadarContent, "Radar", false, true, true, false);
            panelRadarContent.ContentLayout = TableLayout.ThreeColumns;
            InitCheckBox(ref checkBoxRadarEnabled, "Enabled", "radarEnabled", true);
            InitCheckBox(ref checkBoxRadarAllies, "Filter: Draw allies", "radarAllies", true);
            InitCheckBox(ref checkBoxRadarEnemies, "Filter: Draw enemies", "radarEnemies", true);
            InitTrackBar(ref trackBarRadarScale, "Scale", "radarScale", 0, 0.25f, 0.02f, 4);
            InitTrackBar(ref trackBarRadarWidth, "Width (px)", "radarWidth", 16, 1024, 256, 0);
            InitTrackBar(ref trackBarRadarHeight, "Height (px)", "radarHeight", 16, 1024, 256, 0);

            InitPanel(ref panelCrosshairContent, "Crosshair", false, true, true, false);
            panelCrosshairContent.ContentLayout = TableLayout.TwoColumns;
            InitCheckBox(ref checkBoxCrosshairEnabled, "Enabled", "crosshairEnabled", true);
            InitTrackBar(ref trackBarCrosshairRadius, "Radius (px)", "crosshairRadius", 1, 128, 16f, 1);
            InitTrackBar(ref trackBarCrosshairWidth, "Width (px)", "crosshairWidth", 0.1f, 32f, 1f, 1);
            InitTrackBar(ref trackBarCrosshairSpreadScale, "Spread-scale", "crosshairSpreadScale", 0.01f, 1f, 1f, 2);
            InitCheckBox(ref checkBoxCrosshairOutline, "Outline", "crosshairOutline", true);
            InitComboValue(ref comboValueCrosshairType, "Type", "crosshairType",
                           new Tuple <string, int>("Default", 0),
                           new Tuple <string, int>("Default tilted", 1),
                           new Tuple <string, int>("Rectangle", 2),
                           new Tuple <string, int>("Rectangle tilted", 3),
                           new Tuple <string, int>("Circle", 4));
            InitColorControl(ref colorControlCrosshairPrimary, "Primary color", "crosshairPrimaryColor", new Color(255, 255, 255, 255));
            InitColorControl(ref colorControlCrosshairSecondary, "Secondary color", "crosshairSecondaryColor", new Color(255, 255, 255, 255));


            InitPanel(ref panelWindows, "Windows", true, true, true, true);
            InitCheckBox(ref checkBoxGraphsEnabled, "Performance-window enabled", "windowPerformanceEnabled", true);
            InitCheckBox(ref checkBoxSpectatorsEnabled, "Spectators-window enabled", "windowSpectatorsEnabled", true);
            InitCheckBox(ref checkBoxBotsEnabled, "Bots-window enabled", "windowBotsEnabled", true);
            InitCheckBox(ref checkBoxEnemiesEnabled, "Enemies-info enaled", "windowEnemiesEnabled", true);

            tabsMenu.AddChildControl(panelAimContent);
            tabsMenu.AddChildControl(panelESPContent);
            tabsMenu.AddChildControl(panelRadarContent);
            tabsMenu.AddChildControl(panelRCSContent);
            tabsMenu.AddChildControl(panelTriggerContent);
            tabsMenu.AddChildControl(panelCrosshairContent);
            tabsMenu.AddChildControl(panelWindows);
            windowMenu.Panel.AddChildControl(labelHotkeys);
            windowMenu.Panel.AddChildControl(tabsMenu);

            panelESPContent.AddChildControl(checkBoxESPEnabled);
            panelESPContent.AddChildControl(checkBoxESPBox);
            panelESPContent.AddChildControl(checkBoxESPSkeleton);
            panelESPContent.AddChildControl(checkBoxESPName);
            panelESPContent.AddChildControl(checkBoxESPHealth);
            panelESPContent.AddChildControl(checkBoxESPAllies);
            panelESPContent.AddChildControl(checkBoxESPEnemies);

            panelAimContent.AddChildControl(checkBoxAimEnabled);
            panelAimContent.AddChildControl(checkBoxAimSmoothEnaled);
            panelAimContent.AddChildControl(trackBarAimFov);
            panelAimContent.AddChildControl(trackBarAimSmoothValue);
            panelAimContent.AddChildControl(radioAimHold);
            panelAimContent.AddChildControl(radioAimToggle);
            panelAimContent.AddChildControl(checkBoxAimFilterSpotted);
            panelAimContent.AddChildControl(checkBoxAimFilterSpottedBy);
            panelAimContent.AddChildControl(checkBoxAimFilterEnemies);
            panelAimContent.AddChildControl(checkBoxAimFilterAllies);
            panelAimContent.AddChildControl(checkBoxAimDrawFov);
            panelAimContent.AddChildControl(comboValueAimBone);

            panelAimContent.AddChildControl(keyAimKey);

            panelRCSContent.AddChildControl(checkBoxRCSEnabled);
            panelRCSContent.AddChildControl(trackBarRCSForce);

            panelTriggerContent.AddChildControl(checkBoxTriggerEnabled);
            panelTriggerContent.AddChildControl(keyTriggerKey);
            panelTriggerContent.AddChildControl(trackBarTriggerDelayFirstShot);
            panelTriggerContent.AddChildControl(trackBarTriggerDelayShots);
            panelTriggerContent.AddChildControl(radioTriggerHold);
            panelTriggerContent.AddChildControl(radioTriggerToggle);
            panelTriggerContent.AddChildControl(checkBoxTriggerFilterEnemies);
            panelTriggerContent.AddChildControl(checkBoxTriggerFilterAllies);
            panelTriggerContent.AddChildControl(checkBoxTriggerBurstEnabled);
            panelTriggerContent.AddChildControl(checkBoxTriggerBurstRandomize);
            panelTriggerContent.AddChildControl(trackBarTriggerBurstShots);

            panelRadarContent.AddChildControl(checkBoxRadarEnabled);
            panelRadarContent.AddChildControl(checkBoxRadarAllies);
            panelRadarContent.AddChildControl(checkBoxRadarEnemies);
            panelRadarContent.AddChildControl(trackBarRadarScale);
            panelRadarContent.AddChildControl(trackBarRadarWidth);
            panelRadarContent.AddChildControl(trackBarRadarHeight);

            panelCrosshairContent.AddChildControl(checkBoxCrosshairEnabled);
            panelCrosshairContent.AddChildControl(checkBoxCrosshairOutline);
            panelCrosshairContent.AddChildControl(trackBarCrosshairRadius);
            panelCrosshairContent.AddChildControl(trackBarCrosshairWidth);
            panelCrosshairContent.AddChildControl(trackBarCrosshairSpreadScale);
            panelCrosshairContent.AddChildControl(comboValueCrosshairType);
            panelCrosshairContent.AddChildControl(colorControlCrosshairPrimary);
            panelCrosshairContent.AddChildControl(colorControlCrosshairSecondary);

            panelWindows.AddChildControl(checkBoxGraphsEnabled);
            panelWindows.AddChildControl(checkBoxSpectatorsEnabled);
            panelWindows.AddChildControl(checkBoxBotsEnabled);
            panelWindows.AddChildControl(checkBoxEnemiesEnabled);

            windowSpectators = new SharpDXWindow();
            windowSpectators.Caption.Text = "Spectators";
            windowSpectators.Y            = 500;
            InitLabel(ref labelSpectators, "<none>", false, 200f, SharpDXLabel.TextAlignment.Left);
            windowSpectators.Panel.AddChildControl(labelSpectators);

            windowBots = new SharpDXWindow();
            windowBots.Caption.Text = "Bot-status";
            windowBots.Y            = 300;
            InitLabel(ref labelAimbot, "Aimbot: -", false, 200f, SharpDXLabel.TextAlignment.Left);
            InitLabel(ref labelTriggerbot, "Triggerbot: -", false, 200f, SharpDXLabel.TextAlignment.Left);
            windowBots.Panel.AddChildControl(labelAimbot);
            windowBots.Panel.AddChildControl(labelTriggerbot);

            ctrlRadar           = new PlayerRadar();
            ctrlRadar.Width     = 128;
            ctrlRadar.Height    = 128;
            ctrlRadar.Scaling   = 0.02f;
            ctrlRadar.DotRadius = 2f;
            ctrlRadar.Rotating  = true;

            ctrlPlayerESP = new PlayerESP[64];
            for (int i = 0; i < ctrlPlayerESP.Length; i++)
            {
                ctrlPlayerESP[i]         = new PlayerESP();
                ctrlPlayerESP[i].Visible = false;
            }

            ctrlCrosshair        = new Crosshair();
            ctrlCrosshair.Radius = 16f;
            ctrlCrosshair.Width  = 2f;
        }