コード例 #1
0
    // randrom olarak engeller olusturur
    void RandomSeaDamageObjectGenerator(int lvl)
    {
        GameObject barrier;

        if (sharkCreate.getPlayBool())
        {
            for (int i = 0; i < 3; i++)
            {
                barrier = Instantiate(seaDamageObject[Random.Range(0, lvl)].getSeaGameObject(), new Vector3(RandomPositionXGenarator(), 0.3f, damagePositionZ), Quaternion.identity);
                sharkSwim.allObject.Add(barrier);
                damagePositionZ         += 4.8f;
                advantageFishPositionZ   = damagePositionZ - 0.5f;
                advantageCoinPositionZ   = damagePositionZ - 0.8f;
                advantageBarrelPositionZ = damagePositionZ - 1f;
                advantageHealthPositionZ = damagePositionZ - 1.3f;
            }
        }
    }
コード例 #2
0
    // sag sol yapmasini saglar
    void Move()
    {
        if (Input.touchCount > 0 && sharkCreate.getPlayBool())
        {
            Touch touch;

            touch = Input.GetTouch(0);
            if (touch.phase == TouchPhase.Moved)
            {
                transform.position = new Vector3(transform.position.x + touch.deltaPosition.x * speedModifier, transform.position.y, transform.position.z);
            }
        }
    }