// // ShardStats // private static Proto.Msg.ShardStats ShardStatsToProto(Shard.ShardStats shardStats) { var message = new Proto.Msg.ShardStats(); message.Shard = shardStats.ShardId; message.EntityCount = shardStats.EntityCount; return(message); }
private ShardStats ShardStatsToProto(Shard.ShardStats o) { return(ShardStats.CreateBuilder().SetShard(o.ShardId).SetEntityCount(o.EntityCount).Build()); }