void Start() { shapeTrackerScript = shapeTracker.GetComponent <ShapeTracker>(); paintTrackerScript = paintTracker.GetComponent <PaintTracker>(); mainCameraMovementScript = mainCamera.GetComponent <CameraMovement>(); eventManagerScript = eventManager.GetComponent <EventManager>(); }
void Start() { gameStatus = "StartScene"; shapeTrackerScript = shapeTracker.GetComponent <ShapeTracker>(); // SFX sfxControllerGO = GameObject.Find("SFX Controller"); if (sfxControllerGO) { sfxControllerScript = sfxControllerGO.GetComponent <sfxController>(); } if (endScreen == null) { findEndScreen(); } }
interaction void DoIt() { ShapeTracker.Remember(NewShape); }
interaction Track Find() { return(ShapeTracker.FindBeingDrawnTrack()); }