public override void onDeactivated() { ShapeEdPropWindow ShapeEdPropWindow = "ShapeEdPropWindow"; ShapeEdSelectWindow ShapeEdSelectWindow = "ShapeEdSelectWindow"; ShapeEdAdvancedWindow ShapeEdAdvancedWindow = "ShapeEdAdvancedWindow"; ShapeEdAnimWindow ShapeEdAnimWindow = "ShapeEdAnimWindow"; ShapeEditorToolbar ShapeEditorToolbar = "ShapeEditorToolbar"; ShapeEditor.ShapeEdPreviewGui ShapeEdPreviewGui = "ShapeEdPreviewGui"; editor Editor = "Editor"; ShapeEditor.ShapeEdMaterials ShapeEdMaterials = "ShapeEdMaterials"; ShapeEditor ShapeEditor = "ShapeEditor"; MaterialEditorPropertiesWindow MaterialEditorPropertiesWindow = "MaterialEditorPropertiesWindow"; //Copyright Winterleaf Entertainment L.L.C. 2013 if (!this["isActive"].AsBool()) { return; } this["isActive"] = false.AsString(); //Copyright Winterleaf Entertainment L.L.C. 2013 this.writeSettings(); // Notify game objects if shape has been modified if (ShapeEditor.isDirty()) { ShapeEditor.shape.notifyShapeChanged(); } bGlobal["$gfx::wireframe"] = bGlobal["$wasInWireFrameMode"]; ShapeEdMaterials.updateSelectedMaterial(false); ShapeEditorToolbar.setVisible(false); ShapeEdPreviewGui.setVisible(false); ShapeEdSelectWindow.setVisible(false); ShapeEdPropWindow.setVisible(false); ShapeEdAnimWindow.setVisible(false); ShapeEdAdvancedWindow.setVisible(false); //Copyright Winterleaf Entertainment L.L.C. 2013 if (MaterialEditorPropertiesWindow.visible) { ShapeEdMaterials.editSelectedMaterialEnd(true); } //Copyright Winterleaf Entertainment L.L.C. 2013 this.map.pop(); // Restore the original undo manager Editor.setUndoManager(this["oldUndoMgr"]); // Restore menu bar this.replaceMenuCmd("Camera", "8", this["oldCamFitCmd"]); this.replaceMenuCmd("Camera", "9", this["oldCamFitOrbitCmd"]); base.onDeactivated(); }
public static void initializeShapeEditor() { Omni.self.Print(" % - Initializing Shape Editor"); ShapeEditorProfiles.initialize(); ShapeEdPreviewWindow.initialize(); ShapeEdAnimWindow.initialize(); ShapeEdAdvancedWindow.initialize(); ShapeEditorToolbar.initialize(); ShapeEdSelectWindow.initialize(); ShapeEdPropWindow.initialize(); gui.CodeBehind.ShapeEditor.initialize(); ShapeEditorHints.initialize(); ShapeEditorActions.initialize(); // Add windows to editor gui WinterLeaf.Demo.Full.Models.User.GameCode.Tools.ShapeEditor.gui.CodeBehind.ShapeEditor.ShapeEdPreviewGui ShapeEdPreviewGui = "ShapeEdPreviewGui"; ShapeEdPreviewGui.setVisible(false); ShapeEdAnimWindow shapeEdAnimWindow = "ShapeEdAnimWindow"; shapeEdAnimWindow.setVisible(false); ShapeEditorToolbar shapeEditorToolbar = "ShapeEditorToolbar"; shapeEditorToolbar.setVisible(false); ShapeEdSelectWindow shapeEdSelectWindow = "ShapeEdSelectWindow"; shapeEdSelectWindow.setVisible(false); ShapeEdPropWindow shapeEdPropWindow = "ShapeEdPropWindow"; shapeEdPropWindow.setVisible(false); EditorGui EditorGui = "EditorGui"; EditorGui.add("ShapeEdPreviewGui"); EditorGui.add("ShapeEdAnimWindow"); EditorGui.add("ShapeEdAdvancedWindow"); EditorGui.add("ShapeEditorToolbar"); EditorGui.add("ShapeEdSelectWindow"); EditorGui.add("ShapeEdPropWindow"); ObjectCreator oShapeEditorPlugin = new ObjectCreator("ScriptObject", "ShapeEditorPlugin", typeof(WinterLeaf.Demo.Full.Models.User.GameCode.Tools.ShapeEditor.gui.CodeBehind.ShapeEditorPlugin)); oShapeEditorPlugin["editorGui"] = "ShapeEdShapeView"; oShapeEditorPlugin.Create(); ShapeEditorPlugin ShapeEditorPlugin = "ShapeEditorPlugin"; ShapeEditorPlugin.initialize(); }
public void open(string filename) { EditorGui EditorGui = "EditorGui"; ShapeEdPropWindow ShapeEdPropWindow = "ShapeEdPropWindow"; ShapeEdSelectWindow ShapeEdSelectWindow = "ShapeEdSelectWindow"; ShapeEdAdvancedWindow ShapeEdAdvancedWindow = "ShapeEdAdvancedWindow"; ShapeEdAnimWindow ShapeEdAnimWindow = "ShapeEdAnimWindow"; ShapeEditorToolbar ShapeEditorToolbar = "ShapeEditorToolbar"; ShapeEditor.ShapeEdShapeView ShapeEdShapeView = "ShapeEdShapeView"; ShapeEditor.ShapeEdNodes ShapeEdNodes = "ShapeEdNodes"; Settings EditorSettings = "EditorSettings"; EWorldEditor EWorldEditor = "EWorldEditor"; GizmoProfile GlobalGizmoProfile = "GlobalGizmoProfile"; ShapeEditor.ShapeEdShapeTreeView ShapeEdShapeTreeView = "ShapeEdShapeTreeView"; ShapeEditor.ShapeEdPreviewGui ShapeEdPreviewGui = "ShapeEdPreviewGui"; ShapeEditorActions.ShapeEdUndoManager ShapeEdUndoManager = "ShapeEdUndoManager"; SimGroup MissionGroup = "MissionGroup"; GuiDynamicCtrlArrayControl ToolsPaletteArray = "ToolsPaletteArray"; editor Editor = "Editor"; ShapeEditor.ShapeEdMaterials ShapeEdMaterials = "ShapeEdMaterials"; ShapeEditor ShapeEditor = "ShapeEditor"; GuiBitmapButtonCtrl wireframeMode = ShapeEditorToolbar.FOT("wireframeMode"); GuiBitmapButtonCtrl showAdvanced = ShapeEditorToolbar.FOT("showAdvanced"); GuiIconButtonCtrl worldTransform = ShapeEdNodes.FOT("worldTransform"); GuiIconButtonCtrl objectTransform = ShapeEdNodes.FOT("objectTransform"); GuiCheckBoxCtrl highlightMaterial = ShapeEdMaterials.FOT("highlightMaterial"); GuiCanvas Canvas = "Canvas"; if (!this["isActivated"].AsBool()) { // Activate the Shape Editor EditorGui.setEditor(this, false); // Get editor settings (note the sun angle is not configured in the settings // dialog, so apply the settings here instead of in readSettings) this.readSettings(); ShapeEdShapeView["sunAngleX"] = EditorSettings.value("ShapeEditor/SunAngleX"); ShapeEdShapeView["sunAngleZ"] = EditorSettings.value("ShapeEditor/SunAngleZ"); EWorldEditor["forceLoadDAE"] = EditorSettings.value("forceLoadDAE"); bGlobal["$wasInWireFrameMode"] = bGlobal["$gfx::wireframe"]; wireframeMode.setStateOn(bGlobal["$gfx::wireframe"]); if (GlobalGizmoProfile.getFieldValue("alignment", -1) == "Object") { objectTransform.setStateOn(true); } else { worldTransform.setStateOn(true); } // Initialise and show the shape editor ShapeEdShapeTreeView.open(MissionGroup); ShapeEdShapeTreeView.buildVisibleTree(true); ShapeEdPreviewGui.setVisible(true); ShapeEdSelectWindow.setVisible(true); ShapeEdPropWindow.setVisible(true); ShapeEdAnimWindow.setVisible(true); ShapeEdAdvancedWindow.setVisible(showAdvanced.getValue().AsBool()); ShapeEditorToolbar.setVisible(true); EditorGui.bringToFront(ShapeEdPreviewGui); ((GuiBitmapButtonCtrl)ToolsPaletteArray.FOT("WorldEditorMove")).performClick(); this.map.push(); // Switch to the ShapeEditor UndoManager this["oldUndoMgr"] = Editor.getUndoManager(); Editor.setUndoManager(ShapeEdUndoManager); ShapeEdShapeView.setDisplayType(EditorGui["currentDisplayType"].AsInt()); this.initStatusBar(); // Customise menu bar this["oldCamFitCmd"] = this.replaceMenuCmd("Camera", "8", "ShapeEdShapeView.fitToShape();"); this["oldCamFitOrbitCmd"] = this.replaceMenuCmd("Camera", "9", "ShapeEdShapeView.fitToShape();"); base.onActivated(); } // Select the new shape if (ShapeEditor.shape.isObject() && (ShapeEditor.shape["baseShape"] == filename)) { // Shape is already selected => re-highlight the selected material if necessary ShapeEdMaterials.updateSelectedMaterial(highlightMaterial.getValue().AsBool()); } else if (filename != "") { ShapeEditor.selectShape(filename, ShapeEditor.isDirty()); // 'fitToShape' only works after the GUI has been rendered, so force a repaint first Canvas.repaint(0); ShapeEdShapeView.fitToShape(); } }