public TargetInspector(MenuFlow menu) : base(menu) { _inspectLabel = new ShadowedLabel(menu, string.Empty); _inspectLabel.position = new Vector2(0f, 10f); _bar = new FSprite("uipixel"); _bar.scaleY = 4f; _barCase = new FSprite("targethealth"); }
public DamageIndicator(WorldCamera camera, IPositionable positionable, Damage damage, MenuFlow menu) : base(menu) { _camera = camera; _positionable = positionable; string text = ((int)damage.amount).ToString(); _label = new ShadowedLabel(menu, text); _label.scale = Vector2.one * 3f; AddElement(_label); _time = 0f; _colors = new Color[] { Color.white, Color.red, Color.yellow }; }