public override void Initialize() { this.sample = new ShaderSample(); Name = this.sample.Metadata["Title"] + " Sample"; AddSample(this.sample); }
public ShaderPair(Shader unityShader, ShaderSample usdShader) { this.unityShader = unityShader; this.usdShader = usdShader; }
public ShaderPair(UnityEngine.Shader unityShader, ShaderSample usdShader) { this.unityShader = unityShader; this.usdShader = usdShader; }