public void IsValidShader_ArgumentNull_ThrowException() { Assert.Throws <ArgumentNullException>(() => { ShaderMetaDataUtility.IsValidShader(null); }); }
public void IsValidShader_ArgumentShaderFromBuiltinResources_ReturnsFalse() { Shader s = Shader.Find("Standard"); Assume.That(s, Is.Not.Null); Assert.IsFalse(ShaderMetaDataUtility.IsValidShader(s)); }