public static ShaderLoader Load(string path, ShaderLoaderDelegate callback = null) { LoaderDelgate newCallback = null; if (callback != null) { newCallback = (isOk, obj) => callback(isOk, obj as Shader); } return AutoNew<ShaderLoader>(path, newCallback); }
public static ShaderLoader Load(string path, ShaderLoaderDelegate callback = null) { LoaderDelgate newCallback = null; if (callback != null) { newCallback = (isOk, obj) => callback(isOk, obj as Shader); } return(AutoNew <ShaderLoader>(path, newCallback)); }