private void Start() { shadeTouch = new ShadeTouch(); button_1 = GameObject.Find("Button1").GetComponent <Button>(); button_2 = GameObject.Find("Button2").GetComponent <Button>(); button_3 = GameObject.Find("Button3").GetComponent <Button>(); button_4 = GameObject.Find("Button4").GetComponent <Button>(); }
private void Start() { shadeTouch = new ShadeTouch(); markerDetection = new MarkerDetection(); }