public void Initialize() { if (!SoundTrack.IsPlaying) { SoundTrack.Load(Loader.LoadSound("Soundtrack\\timbu_beat")); SoundTrack.Play(); } Sfx.Load("pulo", Loader.LoadSound("SFX\\pulando")); Sfx.Load("pegar_ar", Loader.LoadSound("SFX\\pegando_ar")); Sfx.Load("afulibar_escada", Loader.LoadSound("SFX\\afulibando_escada")); Sfx.Load("rodada", Loader.LoadSound("SFX\\rodando")); Platforms = new List <Platform>(); Platforms.Add(new Platform()); AddPlatforms(); Player = new Timbu(Vector2.Zero); Player.MoveTo(new Vector2(50, Player.Position.Y)); StepPlayerOnPlatform(Platforms.First()); Score = 0; ElapsedTime = 0; deathText = ""; }