public MainWindow() { InitializeComponent(); Forms.Init(); SfScheduleRenderer.Init(); LoadApplication(new OnDemandLoading_Scheduler.App()); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); if (UIDevice.CurrentDevice.CheckSystemVersion(10, 0)) { UNUserNotificationCenter.Current.RequestAuthorization( UNAuthorizationOptions.Alert | UNAuthorizationOptions.Badge | UNAuthorizationOptions.Sound, (approved, error) => { }); UNUserNotificationCenter.Current.Delegate = new UserNotificationCenterDelegate(); } else if (UIDevice.CurrentDevice.CheckSystemVersion(8, 0)) { var settings = UIUserNotificationSettings.GetSettingsForTypes( UIUserNotificationType.Alert | UIUserNotificationType.Badge | UIUserNotificationType.Sound, new NSSet()); UIApplication.SharedApplication.RegisterUserNotificationSettings(settings); } SfScheduleRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); LoadApplication(new App()); SfScheduleRenderer.Init(); return(base.FinishedLaunching(app, options)); }
public override bool FinishedLaunching(UIApplication application, NSDictionary launchOptions) { // create a new window instance based on the screen size //Window = new UIWindow(UIScreen.MainScreen.Bounds); // If you have defined a root view controller, set it here: // Window.RootViewController = myViewController; Forms.Init(); SfListViewRenderer.Init(); new SfBusyIndicatorRenderer(); SfScheduleRenderer.Init(); Xamarin.FormsMaps.Init(); ImageCircleRenderer.Init(); BootstrapperService.Initialize(new IociOSModule()).GetAwaiter(); LoadApplication(new App()); // make the window visible //Window.MakeKeyAndVisible(); return(base.FinishedLaunching(application, launchOptions)); }
public MainWindow() { InitializeComponent(); Forms.Init(); SfScheduleRenderer.Init(); LoadApplication(new ScheduleGettingStarted.App()); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { // Newer version of Visual Studio for Mac and Visual Studio provide the // ENABLE_TEST_CLOUD compiler directive in the Debug configuration, // but not the Release configuration. #if ENABLE_TEST_CLOUD Xamarin.Calabash.Start(); #endif AppCenter.Start("aa5a52f6-a4a7-4a21-a385-a7b954dc702c", typeof(Analytics), typeof(Crashes)); global::Xamarin.Forms.Forms.Init(); LoadApplication(new App()); //change colors of Navigation Bar UINavigationBar.Appearance.TintColor = UIColor.White; UINavigationBar.Appearance.BarTintColor = UIColor.FromRGB(54, 182, 229); UINavigationBar.Appearance.SetTitleTextAttributes(new UITextAttributes() { TextColor = UIColor.White }); UIApplication.SharedApplication.SetStatusBarStyle(UIStatusBarStyle.LightContent, false); //UINavigationBar.Appearance.BarStyle = UIBarStyle.Black; SfScheduleRenderer.Init(); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); LoadApplication(new App()); App.IdentityClientApp.RedirectUri = "msal61d2216e-06e6-4940-8c20-c3a923a40620://auth"; SfScheduleRenderer.Init(); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { new Syncfusion.SfAutoComplete.XForms.iOS.SfAutoCompleteRenderer(); global::Xamarin.Forms.Forms.Init(); ImageCircleRenderer.Init(); ZXing.Net.Mobile.Forms.iOS.Platform.Init(); SfScheduleRenderer.Init(); LoadApplication(new App()); // UIApplication.SharedApplication.StatusBarHidden = true; Downloaded(); return(base.FinishedLaunching(app, options)); }
public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfScheduleRenderer.Init(); LoadApplication(new App()); //LoadApplication(UXDivers.Gorilla.iOS.Player.CreateApplication( // new UXDivers.Gorilla.Config("Good Gorilla") // .RegisterAssemblyFromType<Syncfusion.SfSchedule.XForms.SfSchedule>() //)); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { //await CrossMedia.Current.Initialize(); global::Xamarin.Forms.Forms.Init(); SfCardViewRenderer.Init(); SfListViewRenderer.Init(); SfGradientViewRenderer.Init(); SfChartRenderer.Init(); SfAvatarViewRenderer.Init(); SfBorderRenderer.Init(); SfButtonRenderer.Init(); SfNavigationDrawerRenderer.Init(); SfScheduleRenderer.Init(); SfDatePickerRenderer.Init(); SfComboBoxRenderer.Init(); SfBusyIndicatorRenderer.Init(); SfNavigationDrawerRenderer.Init(); SfNumericTextBoxRenderer.Init(); SfNumericUpDownRenderer.Init(); SfMapsRenderer.Init(); SfTabViewRenderer.Init(); SfCarouselRenderer.Init(); SfTextInputLayoutRenderer.Init(); SfTreeViewRenderer.Init(); SfBadgeViewRenderer.Init(); SfCheckBoxRenderer.Init(); SfTimePickerRenderer.Init(); InitializeNLog(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfScheduleRenderer.Init(); //UINavigationBar.Appearance.SetTitleTextAttributes(new UITextAttributes //{ // TextColor = true ? UIColor.White : UIColor.Black, // Font = UIFont.FromName("Font Awesome 5 Brands", 24) //}); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfScheduleRenderer.Init(); SfCircularProgressBarRenderer.Init(); Popup.Init(); SfSegmentedControlRenderer.Init(); IQKeyboardManager.SharedManager.Enable = true; new SfBusyIndicatorRenderer(); SfListViewRenderer.Init(); LoadApplication(new App(new IOSModule())); Firebase.Core.App.Configure(); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); //Settings.AppId = "1659227674127381"; //Settings.DisplayName = "Busy Bee"; SfCalendarRenderer.Init(); SfScheduleRenderer.Init(); global::Xamarin.Auth.Presenters.XamarinIOS.AuthenticationConfiguration.Init(); LoadApplication(new App()); FacebookClientManager.Initialize(app, options); return(base.FinishedLaunching(app, options)); }
public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfScheduleRenderer.Init(); var xfApplication = new App(); #if DEBUG Xamarin.Forms.HotReloader.Current.Start(xfApplication, 4291); #endif LoadApplication(xfApplication); //LoadApplication(UXDivers.Gorilla.iOS.Player.CreateApplication( // new UXDivers.Gorilla.Config("Good Gorilla") // .RegisterAssemblyFromType<Syncfusion.SfSchedule.XForms.SfSchedule>() //)); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfChartRenderer.Init(); SfSunburstChartRenderer.Init(); SfImageEditorRenderer.Init(); SfDataGridRenderer.Init(); SfPickerRenderer.Init(); SfPdfDocumentViewRenderer.Init(); SfRangeSliderRenderer.Init(); SfScheduleRenderer.Init(); SfGaugeRenderer.Init(); SfDigitalGaugeRenderer.Init(); SfLinearGaugeRenderer.Init(); SfLinearProgressBarRenderer.Init(); SfCircularProgressBarRenderer.Init(); SfCalendarRenderer.Init(); SfCarouselRenderer.Init(); SfRotatorRenderer.Init(); SfAutoCompleteRenderer.Init(); SfBusyIndicatorRenderer.Init(); SfNavigationDrawerRenderer.Init(); SfNumericTextBoxRenderer.Init(); SfNumericUpDownRenderer.Init(); SfRadialMenuRenderer.Init(); SfRatingRenderer.Init(); SfMapsRenderer.Init(); SfTreeMapRenderer.Init(); SfPullToRefreshRenderer.Init(); SfListViewRenderer.Init(); SfKanbanRenderer.Init(); SfRangeNavigatorRenderer.Init(); SfSparklineRenderer.Init(); SfBarcodeRenderer.Init(); SfDataFormRenderer.Init(); SfMaskedEditRenderer.Init(); SfPopupLayoutRenderer.Init(); SfDiagramRenderer.Init(); SfTabViewRenderer.Init(); SfCheckBoxRenderer.Init(); SfRadioButtonRenderer.Init(); SfSegmentedControlRenderer.Init(); SfComboBoxRenderer.Init(); LoadApplication(new FormsApp()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication app, NSDictionary options) { global::Xamarin.Forms.Forms.Init(); SfMapsRenderer.Init(); Core.Init(); SfRotatorRenderer.Init(); SfGradientViewRenderer.Init(); SfExpanderRenderer.Init(); SfCheckBoxRenderer.Init(); SfComboBoxRenderer.Init(); SfTabViewRenderer.Init(); SfPdfDocumentViewRenderer.Init(); SfRangeSliderRenderer.Init(); SfScheduleRenderer.Init(); SfCalendarRenderer.Init(); SfAutoCompleteRenderer.Init(); SfBusyIndicatorRenderer.Init(); SfRatingRenderer.Init(); SfPullToRefreshRenderer.Init(); SfListViewRenderer.Init(); SfButtonRenderer.Init(); SfBorderRenderer.Init(); SfBadgeViewRenderer.Init(); SfCardViewRenderer.Init(); SfCardLayoutRenderer.Init(); SfAccordionRenderer.Init(); SfShimmerRenderer.Init(); SfAvatarViewRenderer.Init(); LoadApplication(new App()); return(base.FinishedLaunching(app, options)); }
// // This method is invoked when the application has loaded and is ready to run. In this // method you should instantiate the window, load the UI into it and then make the window // visible. // // You have 17 seconds to return from this method, or iOS will terminate your application. // public override bool FinishedLaunching(UIApplication uiApplication, NSDictionary launchOptions) { Rg.Plugins.Popup.Popup.Init(); global::Xamarin.Forms.Forms.Init(); SfDataGridRenderer.Init(); SfPdfDocumentViewRenderer.Init(); SfRangeSliderRenderer.Init(); SfScheduleRenderer.Init(); SfLinearProgressBarRenderer.Init(); SfCircularProgressBarRenderer.Init(); SfCalendarRenderer.Init(); SfBusyIndicatorRenderer.Init(); SfNavigationDrawerRenderer.Init(); SfNumericTextBoxRenderer.Init(); SfNumericUpDownRenderer.Init(); SfRadialMenuRenderer.Init(); SfPullToRefreshRenderer.Init(); SfDataFormRenderer.Init(); SfPopupLayoutRenderer.Init(); SfTabViewRenderer.Init(); SfCheckBoxRenderer.Init(); SfButtonRenderer.Init(); SfAccordionRenderer.Init(); CachedImageRenderer.Init(); SfListViewRenderer.Init(); ZXing.Net.Mobile.Forms.iOS.Platform.Init(); LoadApplication(new App()); return(base.FinishedLaunching(uiApplication, launchOptions)); }