private void CleanUp() { SetupUnityForGit window = GetWindow <SetupUnityForGit>(true, "Setup Unity For Git", true); window.Close(); Debug.LogWarning("Removing Unity Git Setup Tool"); AssetDatabase.MoveAssetToTrash("Assets/UnityGitSetup"); }
public static void SetupWindow() { SetupUnityForGit window = GetWindow <SetupUnityForGit>(true, "Setup Unity For Git", true); window.minSize = new Vector2(340, 360); window.maxSize = new Vector2(340, 1024); window.BuildPackageList(); }