public static Task Nav_General_Settings_Main(SocketReaction reaction, MenuIdStructure menuSession) { if (reaction.Emote.Name == "↩️") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Settings_Menu.Settings_Main_Menu(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap One else if (reaction.Emote.Name == "\u0031\ufe0f\u20e3") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Time_Weather_Menu.Time_Weather_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap Two else if (reaction.Emote.Name == "\u0032\ufe0f\u20e3") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Level_Up_Notifications_Menu.Level_Up_Notifications_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap Three else if (reaction.Emote.Name == "\u0033\ufe0f\u20e3") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Rank_Up_Notifications_Menu.Rank_Up_Notifications_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap Four else if (reaction.Emote.Name == "\u0034\ufe0f\u20e3") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Content_Filter_Menu.Content_Filter_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } return(Task.CompletedTask); }
public static Task Nav_Profile_Settings_Main(SocketReaction reaction, MenuIdStructure menuSession) { if (reaction.Emote.Name == "↩️") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Settings_Menu.Settings_Main_Menu(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap One else if (reaction.Emote.Name == "\u0031\ufe0f\u20e3") { // Stop the timeout timer associated with the menu menuSession.MenuTimer.Stop(); // Go to a new menu _ = Profile_Theme_Menu.Profile_Theme_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap Two else if (reaction.Emote.Name == "\u0032\ufe0f\u20e3") { // Stop the timeout timer associated with the menu menuSession.MenuTimer.Stop(); // Go to a new menu _ = Status_Decor_Menu.Status_Decor_Start(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } else if (reaction.Emote.Name == "⭐" || reaction.Emote.Name == "🌟" || reaction.Emote.Name == "✨") { // Stop the timeout timer associated with the menu menuSession.MenuTimer.Stop(); // Go to a new menu _ = Star_Level_Menu.Star_Level_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } return(Task.CompletedTask); }
public static async Task SettingsMenu(SocialLinkerCommand command) { // If there is a cooldown session active for the command type "menu", return the method immediately. if (await UserCooldownMethods.IsCooldownActive(command, "menu") == true) { return; } // Get the account information of the command's user. var command_user_account = UserInfoClasses.GetAccount(command.User); // Check if the user's account has been activated. If not, send them to the initial usage setup menu. if (command_user_account.Account_Activated == "No") { await First_Use_Content_Filter_Menu.First_Use_Content_Filter_Start((SocketTextChannel)command.Channel, (SocketGuildUser)command.User); return; } // End of initial usage and cooldown checks. // Create two variables to check if there is a menu list entry with either the current channel ID or current user ID. var channelSearch = Global.MenuIdList.SingleOrDefault(x => x.MenuMessage.Channel.Id == command.Channel.Id); var userSearch = Global.MenuIdList.SingleOrDefault(x => x.User.Id == command.User.Id); // If the channel entry exists and the user is not the same, send an error message. if (channelSearch != null && channelSearch.User.Id != command.User.Id) { // Case 1: Search by channel successful, user ID does not match. Create new entry for new user. // Create a new menu in the current channel. await Settings_Menu.Settings_Start((SocketTextChannel)command.Channel, (SocketGuildUser)command.User); return; } // Else, if the channel entry exists and the user is the same, assume they want to reset the menu and delete the previous entry. else if (channelSearch != null && channelSearch.User.Id == command.User.Id) { // Case 2: Search by channel successful, user ID matches. Resetting menu in same channel. // Attempt deleting the message if it hasn't been deleted by the user yet. try { // Delete the currently active menu. await channelSearch.MenuMessage.DeleteAsync(); } catch (Exception ex) { Console.WriteLine(ex); } // Stop the timeout timer associated with the menu. channelSearch.MenuTimer.Stop(); // Remove the menu entry from the global list. Global.MenuIdList.Remove(channelSearch); // Create a new menu in the current channel. await Settings_Menu.Settings_Start((SocketTextChannel)command.Channel, (SocketGuildUser)command.User); return; } // Else, if an entry exists where the user is found but they're in a different channel now, delete previous entry and reset the menu. else if (userSearch != null && userSearch.MenuMessage.Channel.Id != command.Channel.Id) { // Case 3: Search by user successful, channel ID does not match. Resetting menu in new channel. // Attempt deleting the message if it hasn't been deleted by the user yet. try { // Delete the currently active menu. await userSearch.MenuMessage.DeleteAsync(); } catch (Exception ex) { Console.WriteLine(ex); } // Stop the timeout timer associated with the menu. userSearch.MenuTimer.Stop(); // Remove the menu entry from the global list. Global.MenuIdList.Remove(userSearch); // Create a new menu in the current channel. await Settings_Menu.Settings_Start((SocketTextChannel)command.Channel, (SocketGuildUser)command.User); return; } // For any other condition (if one should exist and not be handled here), create a new menu entry. else { // Case 4: No previous entry found. Create new entry. // Create a new menu in the current channel. await Settings_Menu.Settings_Start((SocketTextChannel)command.Channel, (SocketGuildUser)command.User); return; } }
public static Task Nav_SM_Settings_Main(SocketReaction reaction, MenuIdStructure menuSession) { if (reaction.Emote.Name == "↩️") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Settings_Menu.Settings_Main_Menu(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap One else if (reaction.Emote.Name == "\u0031\ufe0f\u20e3") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Version_Control_Menu.Version_Control_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap Two else if (reaction.Emote.Name == "\u0032\ufe0f\u20e3") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Template_Layout_Menu.Template_Layout_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap Three else if (reaction.Emote.Name == "\u0033\ufe0f\u20e3") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. // [Insert method here] return(Task.CompletedTask); } // Keycap Four else if (reaction.Emote.Name == "\u0034\ufe0f\u20e3") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. // [Insert method here] return(Task.CompletedTask); } // Keycap Five else if (reaction.Emote.Name == "\u0035\ufe0f\u20e3") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Sheet_Order_Menu.Sheet_Order_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap Six else if (reaction.Emote.Name == "\u0036\ufe0f\u20e3") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Backgrounds_Menu.Backgrounds_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap Seven else if (reaction.Emote.Name == "\u0037\ufe0f\u20e3") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Resolution_Scaling_Menu.Resolution_Scaling_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } // Keycap Eight else if (reaction.Emote.Name == "\u0038\ufe0f\u20e3") { // Stop the timeout timer associated with the menu. menuSession.MenuTimer.Stop(); // Go to a new menu. _ = Auto_Delete_Menu.Auto_Delete_Main(menuSession.User, menuSession.MenuMessage); return(Task.CompletedTask); } return(Task.CompletedTask); }