// Use this for initialization void Start() { cardDelay.value = SettingsUtil.GetCardDelay() * 4; musicVolume.value = SettingsUtil.GetMusicVolume(); sfxVolume.value = SettingsUtil.GetSFXVolume(); penalties.isOn = SettingsUtil.IsPenaltiesAllowed(); negativeScores.isOn = SettingsUtil.IsNegativeScoresAllowed(); }
public void Guess(CardUtil.EntityEnum entity, Participant _participant = null) { if (gameOver || cardInDelay) { return; } Participant participant = _participant == null ? player1 : _participant; if (participant.guessed) { return; } participant.guessed = true; float timeToGuess = participant.Stats.AddGuess(Time.time, correctEntity.Value, entity); if (entity == correctEntity) { participant.points++; //Clear coroutine so other cpus will stop guessing cpuCoroutines.ForEach(co => StopCoroutine(co)); cpuCoroutines.Clear(); if (participant != player1 && !player1.guessed) { player1.Stats.AddMissed(correctEntity.Value); } if (GameSettingsUtil.GetGameType() == GameSettingsUtil.GameTypeEnum.Two && participant != player2 && !player2.guessed) { player2.Stats.AddMissed(correctEntity.Value); } GameUtil.cpuList.ForEach(cpu => { if (participant != cpu && !cpu.guessed) { cpu.Stats.AddMissed(correctEntity.Value); } }); if (participant == player1 || (GameSettingsUtil.GetGameType() == GameSettingsUtil.GameTypeEnum.Two && participant == player2)) { correctStreak++; if (useCorrectColor) { GameProgressionUtil.UpdateGameProgression(rep => rep.totalCorrectCorrectlyColoredGuesses++); } else { GameProgressionUtil.UpdateGameProgression(rep => rep.totalCorrectIncorrectlyColoredGuesses++); } if (correctEntity == CardUtil.EntityEnum.Coco) { GameProgressionUtil.UpdateGameProgression(rep => rep.totalTimesCocoWasPicked++); } if (correctEntity == CardUtil.EntityEnum.Chomp) { GameProgressionUtil.UpdateGameProgression(rep => rep.totalTimesChompWasPicked++); } if (timeToGuess < 1f) { GameProgressionUtil.UpdateGameProgression(rep => rep.totalCorrectGuessesUnderOneSecond++); } if (timeToGuess < .5f) { GameProgressionUtil.UpdateGameProgression(rep => rep.totalCorrectGuessesUnderHalfASecond++); } gameAudioManager.PlayCorrectGuess(); } else { Cpu cpu = (Cpu)participant; gameAudioManager.PlayAVoice(cpu.voiceCorrect); } } else { if (SettingsUtil.IsPenaltiesAllowed()) { participant.penalties++; if (participant.points - participant.penalties < 0 && !SettingsUtil.IsNegativeScoresAllowed()) { participant.penalties--; } } if (participant == player1 || (GameSettingsUtil.GetGameType() == GameSettingsUtil.GameTypeEnum.Two && participant == player2)) { correctStreak = 0; gameAudioManager.PlayIncorrectGuess(); } else { Cpu cpu = (Cpu)participant; gameAudioManager.PlayAVoice(cpu.voiceIncorrect); } } if (participant == player1) { SetButtonsEnabled(player1Buttons, entity == correctEntity); } if (participant == player2) { SetButtonsEnabled(player2Buttons, entity == correctEntity); } participant.finalScore = participant.points - participant.penalties; UpdateScoresAndNameText(); CheckForGameOver(); bool player2Guessed = GameSettingsUtil.GetGameType() == GameSettingsUtil.GameTypeEnum.Two && player2.guessed; if (entity == correctEntity || ((GameSettingsUtil.GetGameType() == GameSettingsUtil.GameTypeEnum.Single || player2Guessed) && player1.guessed && GameUtil.cpuList.All(cpu => cpu.guessed))) { if (cardGameObject != null) { DestroyImmediate(cardGameObject.gameObject); cardGameObject = null; } if (!gameOver) { StartCoroutine(NewRoundWithDelay()); } } }