static Settings() { SettingsMenu.AddGroupLabel("Danger Settings(Ty to fluxy :D)"); SettingsMenu.AddLabel("HP Tracking"); HPDanger = SettingsMenu.Add("HPDanger", new CheckBox("HP For Danger")); HPDangerSlider = SettingsMenu.Add("HPDangerSlider", new Slider("HP % For Danger", 15)); RequireEnemy = SettingsMenu.Add("EnemiesDanger", new CheckBox("Require Enemies")); EnemySlider = SettingsMenu.Add("EnemiesDangerSlider", new Slider("Enemies Around", 1, 1, 5)); EnemyRange = SettingsMenu.Add("EnemiesDangerRange", new Slider("Range", 850, 1, 2000)); SettingsMenu.AddGroupLabel("Handler Settings"); Spells = SettingsMenu.Add("ConsiderSpells", new CheckBox("Consider Spells")); Skillshots = SettingsMenu.Add("ConsiderSkillshots", new CheckBox("Consider Skillshots")); Targeted = SettingsMenu.Add("ConsiderTargeted", new CheckBox("Consider Targeted")); Attacks = SettingsMenu.Add("ConsiderAttacks", new CheckBox("Consider Basic Attacks")); Minions = SettingsMenu.Add("ConsiderMinions", new CheckBox("Consider Non-Champions", false)); SettingsMenu.AddLabel("Dont uncheck the setting below if you dont know what it is."); DisableExecuteCheck = SettingsMenu.Add("DisableExecuteCheck", new CheckBox("Disable Execute Check", false)); SettingsMenu.AddGroupLabel("Dangerous Spells"); foreach ( var dangerousSpell in DangerousSpells.Spells.Where( a => EntityManager.Heroes.Enemies.Any(b => b.Hero == a.Champion))) { SettingsMenu.Add(dangerousSpell.Champion.ToString() + dangerousSpell.Slot, new CheckBox(dangerousSpell.Champion + ": " + dangerousSpell.Slot + (dangerousSpell.IsCleanseable ? " (Cleanseable)" : ""))); } SettingsMenu.AddLabel("Ty to fluxy :D"); }
static Settings() { SettingsMenu.AddGroupLabel("Tehlike Ayarları"); EnemySlider = SettingsMenu.Add("minenemiesinrange", new Slider("En az düşman", 1, 1, 5)); EnemyRange = SettingsMenu.Add("minrangeenemy", new Slider("Enemies must be in ({0}) range to be in danger", 1000, 600, 2500)); Spells = SettingsMenu.Add("considerspells", new CheckBox("Dikkatli Büyü Kullan ?")); Skillshots = SettingsMenu.Add("considerskilshots", new CheckBox("Dikkatli Büyüler ?")); AAs = SettingsMenu.Add("consideraas", new CheckBox("Dikkatli Otomatik Atak ?")); SettingsMenu.AddSeparator(); SettingsMenu.AddGroupLabel("Tehlike Büyüleri"); foreach (var spell in DangerousSpells.Spells.Where(x => EntityManager.Heroes.Enemies.Any(b => b.Hero == x.Hero))) { SettingsMenu.Add(spell.Hero.ToString() + spell.Slot, new CheckBox(spell.Hero + " - " + spell.Slot + ".", spell.DefaultValue)); } }
static Settings() { SettingsMenu.AddGroupLabel("危险判断设置"); EnemySlider = SettingsMenu.Add("minenemiesinrange", new Slider("最少敌人数量范围判断", 1, 1, 5)); EnemyRange = SettingsMenu.Add("minrangeenemy", new Slider("敌人必须在 ({0}) 范围内视为危险", 1000, 600, 2500)); Spells = SettingsMenu.Add("considerspells", new CheckBox("考虑技能 ?")); Skillshots = SettingsMenu.Add("considerskilshots", new CheckBox("考虑线形技能 ?")); AAs = SettingsMenu.Add("consideraas", new CheckBox("考虑普攻 ?")); SettingsMenu.AddSeparator(); SettingsMenu.AddGroupLabel("危险技能"); foreach (var spell in DangerousSpells.Spells.Where(x => EntityManager.Heroes.Enemies.Any(b => b.Hero == x.Hero))) { SettingsMenu.Add(spell.Hero.ToString() + spell.Slot, new CheckBox(spell.Hero + " - " + spell.Slot + ".", spell.DefaultValue)); } }
static Settings() { SettingsMenu.AddGroupLabel("Danger Settings"); EnemySlider = SettingsMenu.Add("minenemiesinrange", new Slider("Min enemies in the range determined below", 1, 1, 5)); EnemyRange = SettingsMenu.Add("minrangeenemy", new Slider("Enemies must be in ({0}) range to be in danger", 1000, 600, 2500)); Spells = SettingsMenu.Add("considerspells", new CheckBox("Consider spells ?")); Skillshots = SettingsMenu.Add("considerskilshots", new CheckBox("Consider SkillShots ?")); AAs = SettingsMenu.Add("consideraas", new CheckBox("Consider Auto Attacks ?")); SettingsMenu.AddSeparator(); SettingsMenu.AddGroupLabel("Dangerous Spells"); foreach (var spell in DangerousSpells.Spells.Where(x => EntityManager.Heroes.Enemies.Any(b => b.Hero == x.Hero))) { SettingsMenu.Add(spell.Hero.ToString() + spell.Slot, new CheckBox(spell.Hero + " - " + spell.Slot + ".", spell.DefaultValue)); } }
static Settings() { SettingsMenu.AddGroupLabel("Offensive Settings"); _AAcancel = SettingsMenu.Add("aacanceloff", new CheckBox("Cancel AA animation with items ?")); _DelayOff = SettingsMenu.Add("delayoffbetween", new Slider("Delay between each offensive item used(in MS)", 1000, 100, 5000)); SettingsMenu.AddGroupLabel("Danger Settings"); EnemySlider = SettingsMenu.Add("minenemiesinrange", new Slider("Min enemies in the range determined below", 1, 1, 5)); EnemyRange = SettingsMenu.Add("minrangeenemy", new Slider("Enemies must be in ({0}) range to be in danger", 1000, 600, 2500)); Spells = SettingsMenu.Add("considerspells", new CheckBox("Consider spells ?")); Skillshots = SettingsMenu.Add("considerskilshots", new CheckBox("Consider SkillShots ?")); AAs = SettingsMenu.Add("consideraas", new CheckBox("Consider Auto Attacks ?")); SettingsMenu.AddSeparator(); SettingsMenu.AddGroupLabel("Dangerous Spells"); foreach (var spell in DMGHandler.DangerousSpells.Spells.Where(x => EntityManager.Heroes.Enemies.Any(b => b.Hero == x.Hero))) { SettingsMenu.Add(spell.Hero.ToString() + spell.Slot, new CheckBox(spell.Hero + " - " + spell.Slot + ".", spell.DefaultValue)); } }
static void SetupMenu() { ChatMenu = MainMenu.AddMenu("ChatMotivator", "chat_motivator"); ChatMenu.AddGroupLabel("Chat Settings"); ChatMenu.AddSeparator(); ChatMenu.AddLabel("By Xaxixeo"); SettingsMenu = ChatMenu.AddSubMenu("Settings", "settings"); SettingsMenu.AddGroupLabel("Settings"); SettingsMenu.AddLabel("Chat"); SettingsMenu.Add("sayGreeting", new CheckBox("Greeting")); SettingsMenu.Add("sayGreetingAllChat", new CheckBox("All Chat Greeting")); SettingsMenu.Add("sayGreetingDelayMin", new Slider("Greeting Min Delay", 30, 10, 120)); SettingsMenu.Add("sayGreetingDelayMax", new Slider("Greeting Max Delay", 90, 10, 120)); SettingsMenu.AddSeparator(); SettingsMenu.Add("sayCongratulate", new CheckBox("Congratulate players")); SettingsMenu.Add("sayCongratulateDelayMin", new Slider("Congratulate Min Delay", 7, 5, 60)); SettingsMenu.Add("sayCongratulateDelayMax", new Slider("Congratulate Max Delay", 15, 5, 60)); SettingsMenu.Add("sayCongratulateInterval", new Slider("Interval Between Messages", 30, 5, 600)); SettingsMenu.AddSeparator(); SettingsMenu.Add("sayEnding", new CheckBox("End Message")); }
static void SetupMenu() { ChatMenu = MainMenu.AddMenu("ChatMotivator", "chat_motivator"); ChatMenu.AddGroupLabel("Sohbet Ayarları"); ChatMenu.AddSeparator(); ChatMenu.AddLabel("By Xaxixeo"); SettingsMenu = ChatMenu.AddSubMenu("Settings", "settings"); SettingsMenu.AddGroupLabel("Ayarlar"); SettingsMenu.AddLabel("Sohbet"); SettingsMenu.Add("sayGreeting", new CheckBox("Tebrik")); SettingsMenu.Add("sayGreetingAllChat", new CheckBox("Sohbetin hepsine tebrik")); SettingsMenu.Add("sayGreetingDelayMin", new Slider("Tebrik etme en az zaman gecikmesi", 30, 10, 120)); SettingsMenu.Add("sayGreetingDelayMax", new Slider("Tebrik etme en Fazla zaman", 90, 10, 120)); SettingsMenu.AddSeparator(); SettingsMenu.Add("sayCongratulate", new CheckBox("Oyunculara Tebrik")); SettingsMenu.Add("sayCongratulateDelayMin", new Slider("Tebrik etme gecikmesi en az", 7, 5, 60)); SettingsMenu.Add("sayCongratulateDelayMax", new Slider("Tebrik etme gecikmesi en fazla", 15, 5, 60)); SettingsMenu.Add("sayCongratulateInterval", new Slider("Tebrik arasındaki bekleme aralığı", 30, 5, 600)); SettingsMenu.AddSeparator(); SettingsMenu.Add("sayEnding", new CheckBox("Kapatma Mesajı")); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (_Player.ChampionName != "Blitzcrank") { return; } Chat.Print("emicovi's Blitzcrank - LOADED", Color.GreenYellow); Q = new Spell.Skillshot(SpellSlot.Q, 925, SkillShotType.Linear, 0, 1750); W = new Spell.Active(SpellSlot.W, 200); E = new Spell.Active(SpellSlot.E, 125); R = new Spell.Active(SpellSlot.R, 600); Menu = MainMenu.AddMenu("emicovi - Blitzcrank", "emicovi"); Menu.AddGroupLabel("emicovi- Blitzcrank"); Menu.AddSeparator(); Menu.AddLabel("Developed By emicovi"); SettingsMenu = Menu.AddSubMenu("Settings", "Settings"); SettingsMenu.AddLabel("MISC"); SettingsMenu.Add("FleeW", new CheckBox("FleeW", true)); SettingsMenu.Add("AutoE", new CheckBox("AutoE", true)); SettingsMenu.Add("showgrab", new CheckBox("Show statistcis", true)); SettingsMenu.Add("ts", new CheckBox("Use Common Target Selector", true)); SettingsMenu.AddLabel("Custom Target Selector"); foreach (var unit in HeroManager.Enemies) { SettingsMenu.Add(unit.ChampionName, new CheckBox("Grab " + unit.ChampionName)); } SettingsMenu.AddLabel("MISC"); SettingsMenu.Add("qCC", new CheckBox("Auto Q cc & dash enemy", true)); SettingsMenu.Add("minGrab", new Slider("Min range grab ({0}%)", 125, 250)); SettingsMenu.Add("maxGrab", new Slider("Max range grab ({0}%)", 125, 925)); SettingsMenu.Add("rCount", new CheckBox("Auto R if enemies in range", true)); SettingsMenu.Add("enemis in range", new Slider("Min", 3, 0, 5)); SettingsMenu.Add("afterGrab", new CheckBox("Auto R after grab", true)); // SettingsMenu.Add("afterAA", new CheckBox("Auto R before AA", true)); SettingsMenu.Add("rks", new CheckBox("R ks", false)); //SettingsMenu.Add("inter", new CheckBox("R OnPossibleToInterrupt", true)); //SettingsMenu.Add("Gap", new CheckBox("R OnEnemyGapcloser", true)); SettingsMenu.Add("Qdrawn", new CheckBox("Drawn Q")); SettingsMenu.Add("Edrawn", new CheckBox("Drawn E")); SettingsMenu.Add("Rdrawn", new CheckBox("Drawn R")); SettingsMenu.AddLabel("HARASS"); SettingsMenu.Add("Qh", new CheckBox("Use Q", true)); SettingsMenu.Add("Eh", new CheckBox("Use E", true)); // SettingsMenu.AddLabel("LANE CLEAR"); //SettingsMenu.Add("Rlc",new CheckBox("Lane Clear with R",true)); //SettingsMenu.Add("minionw", new Slider("Min Minions to use R to Lane Clear",0, 1, 50)); //SettingsMenu.Add("mana.lane", new Slider("Min Mana to use R to Lane Clear ({0}%)", 10, 100)); SettingsMenu.AddLabel("SMART KS"); SettingsMenu.Add("KSQ", new CheckBox("Use Q", false)); SettingsMenu.Add("KSE", new CheckBox("Use E", false)); SettingsMenu.Add("KSR", new CheckBox("Use R", false)); SettingsMenu.AddLabel("AUTO SPELL"); SettingsMenu.Add("auto", new CheckBox("Use AutoSpell", false)); SettingsMenu.AddLabel("JUNGLE STEAL"); SettingsMenu.Add("ksjg", new KeyBind("Q Steal Drag/Baron", false, KeyBind.BindTypes.HoldActive)); if (Game.MapId == GameMapId.SummonersRift) { SettingsMenu.Add("SRU_Baron", new CheckBox("Baron")); SettingsMenu.Add("SRU_Dragon", new CheckBox("Dragon")); } Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; }
public static void LoadMenu() { var startMenu = MainMenu.AddMenu(MenuName, MenuName.ToLower()); var notStart = new SimpleNotification("Mario`s Gangplank Loaded", "Mario`s Gangplank sucessfully loaded."); Notifications.Show(notStart, 2500); #region Combo ComboMenu = startMenu.AddSubMenu(":-Combo Menu-:"); ComboMenu.AddGroupLabel("-:Combo Spells:-"); ComboMenu.Add("qCombo", new CheckBox("• Use Q.")); ComboMenu.Add("eCombo", new CheckBox("• Use E.")); ComboMenu.AddLabel("If the target is close to you"); ComboMenu.Add("eComboRangeClose", new Slider("How close to put the barrel(0 on the player)", 150, 50, 600)); ComboMenu.AddLabel("If the target is far from you"); ComboMenu.Add("eComboRangeFar", new Slider("How close to put the barrel(0 on the player)", 350, 300, 800)); ComboMenu.Add("rCombo", new CheckBox("• Use R.")); ComboMenu.Add("rComboCount", new Slider("Minimun enemies to use R.(0 = Off)", 2, 0, 5)); #endregion Combo #region Harass HarassMenu = startMenu.AddSubMenu(":-Harass Menu-:"); HarassMenu.AddGroupLabel("-:Harass Spells:-"); HarassMenu.Add("qHarass", new CheckBox("• Use Q.")); HarassMenu.Add("eHarass", new CheckBox("• Use E.", false)); HarassMenu.AddGroupLabel("-:Harass Settings:-"); HarassMenu.Add("manaHarass", new Slider("Mana must be greater than ({0}) to use harass spells.", 30)); HarassMenu.AddGroupLabel("-:AutoHarass Spells:-"); HarassMenu.Add("qAutoHarass", new CheckBox("• Use Q.")); HarassMenu.Add("eAutoHarass", new CheckBox("• Use E.")); HarassMenu.AddGroupLabel("-:AutoHarass Settings:-"); var keyAutoHarass = HarassMenu.Add("keyAutoHarass", new KeyBind("KeyBind to change on/off AutoHarass", false, KeyBind.BindTypes.PressToggle, 'T')); keyAutoHarass.OnValueChange += delegate { var notHarassOn = new SimpleNotification("AutoHarass Mode Change", "AutoHarass is now On. "); var notHarassOff = new SimpleNotification("AutoHarass Mode Change", "AutoHarass is now Off. "); Notifications.Show(keyAutoHarass.CurrentValue ? notHarassOn : notHarassOff, 1000); }; HarassMenu.Add("manaAutoHarass", new Slider("Mana must be greater than ({0}) to use auto harass spells.", 45)); #endregion Harass #region LaneClear LaneClearMenu = startMenu.AddSubMenu(":-LaneClear Menu-:"); LaneClearMenu.AddGroupLabel("-:LaneClear Spells:-"); LaneClearMenu.Add("qLane", new CheckBox("• Use Q on Barrel.")); LaneClearMenu.Add("qLaneLast", new CheckBox("• Use Q to last hit.")); LaneClearMenu.Add("eLane", new CheckBox("• Use E.")); LaneClearMenu.Add("eKeep", new Slider("• Keep ({0}) barrels.", 1, 0, 4)); LaneClearMenu.AddGroupLabel("-:LaneClear Settings:-"); LaneClearMenu.Add("qLaneCount", new Slider("How many minions must be in range of the barrel.", 2, 0, 6)); LaneClearMenu.Add("eLaneCount", new Slider("Minimun minions to place E.", 3, 0, 6)); LaneClearMenu.Add("manaLane", new Slider("Mana must be greater than ({0}) to use laneclear spells", 30)); #endregion LaneClear #region JungleClear JungleClearMenu = startMenu.AddSubMenu(":-JungleClear Menu-:"); JungleClearMenu.AddGroupLabel("-:JungleClear Spells:-"); JungleClearMenu.Add("qJungle", new CheckBox("• Use Q Barrel.")); JungleClearMenu.Add("qJungleLast", new CheckBox("• Use Q to kill the minion.")); JungleClearMenu.Add("eJungle", new CheckBox("• Use E.")); JungleClearMenu.AddGroupLabel("-:JungleClear Settings:-"); JungleClearMenu.Add("manaJungle", new Slider("Mana must be greater than ({0}) to use jungleclear spells.", 30)); #endregion JungleClear #region Lasthit LastHitMenu = startMenu.AddSubMenu(":-LastHit Menu-:"); LastHitMenu.AddGroupLabel("-:LastHit Spells:-"); LastHitMenu.Add("qLast", new CheckBox("• Use Q.")); LastHitMenu.AddGroupLabel("-:LastHit Settings:-"); LastHitMenu.Add("manaLast", new Slider("Mana must be greater than ({0}) to use lasthit spells.", 30)); #endregion Lasthit #region Settings SettingsMenu = startMenu.AddSubMenu(":-Settings Menu-:"); SettingsMenu.AddGroupLabel("-:Q KS Settings:-"); SettingsMenu.Add("qKS", new CheckBox("• Use Q to ks.")); SettingsMenu.AddGroupLabel("-:R Settings:-"); SettingsMenu.Add("rKS", new CheckBox("• Use R to ks.")); SettingsMenu.Add("rKSOverkill", new Slider("R KS overkill, it will only ult if target health is greater than [{0}]", 150, 50, 400)); SettingsMenu.Add("rToSaveAlly", new CheckBox("• Use R to save ally.")); SettingsMenu.Add("rToSaveAllyPercent", new Slider("• Ally health to save him msut be less than ({0}).", 15)); SettingsMenu.AddGroupLabel("-:W Settings:-"); SettingsMenu.Add("wUsePercent", new Slider("• Use W if health is lower than ({0}).", 20)); SettingsMenu.AddSeparator(1); SettingsMenu.Add("wBuffStun", new CheckBox("• Stun")); SettingsMenu.Add("wBuffSlow", new CheckBox("• Slow", false)); SettingsMenu.Add("wBuffBlind", new CheckBox("• Blind")); SettingsMenu.Add("wBuffSupression", new CheckBox("• Supression")); SettingsMenu.Add("wBuffSnare", new CheckBox("• Snare")); SettingsMenu.Add("wBuffTaunt", new CheckBox("• Taunt")); SettingsMenu.AddGroupLabel("-:Settings:-"); LastHitMenu.Add("manaSettings", new Slider("Mana must be greater than ({0}) to use any spell in this menu.", 30)); #endregion Settings #region Drawings DrawingsMenu = startMenu.AddSubMenu(":-Drawings Menu-:"); DrawingsMenu.Add("readyDraw", new CheckBox("• Draw Spell`s range only if they are ready.")); DrawingsMenu.Add("damageDraw", new CheckBox("• Draw damage indicator.")); DrawingsMenu.Add("perDraw", new CheckBox("• Draw damage indicator percent.")); DrawingsMenu.Add("statDraw", new CheckBox("• Draw damage indicator statistics")); DrawingsMenu.AddGroupLabel("-:Spells:-"); DrawingsMenu.Add("qDraw", new CheckBox("• Draw Q.")); DrawingsMenu.Add("wDraw", new CheckBox("• Draw W.")); DrawingsMenu.Add("eDraw", new CheckBox("• Draw E.")); DrawingsMenu.Add("barrelDraw", new CheckBox("• Draw Barrels.")); #endregion Drawings }
public static void LoadMenu() { var startMenu = MainMenu.AddMenu(MenuName, MenuName.ToLower()); var notStart = new SimpleNotification("Mario`s Wukong Loaded", "Mario`s Wukong sucessfully loaded."); Notifications.Show(notStart, 2500); #region Combo ComboMenu = startMenu.AddSubMenu(":-Combo Menu-:"); ComboMenu.AddGroupLabel("-:Combo Settings:-"); var list = new List <string> { "Agressive", "Safe" }; var comboBox = ComboMenu.Add("comboBoxComboMode", new ComboBox("Type of combos:", list)); var key = ComboMenu.Add("keyBindModeCombo", new KeyBind("Key to change the mode", true, KeyBind.BindTypes.PressToggle, 'Z')); key.OnValueChange += delegate { comboBox.SelectedIndex = comboBox.SelectedIndex == 1 ? 0 : 1; var notModeChange = new SimpleNotification("Combo Mode Change", "Combo Mode changed to " + comboBox.SelectedText); Notifications.Show(notModeChange, 1000); }; // ComboMenu.AddSeparator(5); ComboMenu.AddGroupLabel("-:Combo Spells:-"); ComboMenu.Add("qCombo", new CheckBox("• Use Q.")); ComboMenu.Add("eCombo", new CheckBox("• Use E.")); ComboMenu.Add("rCombo", new CheckBox("• Use R.")); ComboMenu.Add("rComboCount", new Slider("Only use R if there are ({0}) near.", 2, 0, 5)); #endregion Combo #region Harass HarassMenu = startMenu.AddSubMenu(":-Harass Menu-:"); HarassMenu.AddGroupLabel("-:Harass Spells:-"); HarassMenu.Add("qHarass", new CheckBox("• Use Q.")); HarassMenu.Add("eHarass", new CheckBox("• Use E.")); HarassMenu.AddGroupLabel("-:Harass Settings:-"); HarassMenu.Add("manaHarass", new Slider("Mana must be greater than ({0}) to use harass spells.", 30)); HarassMenu.AddGroupLabel("-:AutoHarass Spells:-"); HarassMenu.Add("qAutoHarass", new CheckBox("• Use Q.")); HarassMenu.Add("eAutoHarass", new CheckBox("• Use E.")); HarassMenu.AddGroupLabel("-:AutoHarass Settings:-"); var keyAutoHarass = HarassMenu.Add("keyAutoHarass", new KeyBind("KeyBind to change on/off AutoHarass", false, KeyBind.BindTypes.PressToggle, 'T')); keyAutoHarass.OnValueChange += delegate { var notHarassOn = new SimpleNotification("AutoHarass Mode Change", "AutoHarass is now On. "); var notHarassOff = new SimpleNotification("AutoHarass Mode Change", "AutoHarass is now Off. "); Notifications.Show(keyAutoHarass.CurrentValue ? notHarassOn : notHarassOff, 1000); }; HarassMenu.Add("manaAutoHarass", new Slider("Mana must be greater than ({0}) to use auto harass spells.", 45)); #endregion Harass #region LaneClear LaneClearMenu = startMenu.AddSubMenu(":-LaneClear Menu-:"); LaneClearMenu.AddGroupLabel("-:LaneClear Spells:-"); LaneClearMenu.Add("qLane", new CheckBox("• Use Q.")); LaneClearMenu.Add("wLane", new CheckBox("• Use W.")); LaneClearMenu.Add("eLane", new CheckBox("• Use E.")); LaneClearMenu.Add("rLane", new CheckBox("• Use R.")); LaneClearMenu.AddGroupLabel("-:LaneClear Settings:-"); LaneClearMenu.Add("manaLane", new Slider("Mana must be greater than ({0}) to use laneclear spells", 30)); #endregion LaneClear #region JungleClear JungleClearMenu = startMenu.AddSubMenu(":-JungleClear Menu-:"); JungleClearMenu.AddGroupLabel("-:JungleClear Spells:-"); JungleClearMenu.Add("qJungle", new CheckBox("• Use Q.")); JungleClearMenu.Add("wJungle", new CheckBox("• Use W.")); JungleClearMenu.Add("eJungle", new CheckBox("• Use E.")); JungleClearMenu.Add("rJungle", new CheckBox("• Use R.")); JungleClearMenu.AddGroupLabel("-:JungleClear Settings:-"); JungleClearMenu.Add("manaJungle", new Slider("Mana must be greater than ({0}) to use jungleclear spells.", 30)); #endregion JungleClear #region Lasthit LastHitMenu = startMenu.AddSubMenu(":-LastHit Menu-:"); LastHitMenu.AddGroupLabel("-:LastHit Spells:-"); LastHitMenu.Add("qLast", new CheckBox("• Use Q.")); LastHitMenu.Add("wLast", new CheckBox("• Use W.")); LastHitMenu.Add("eLast", new CheckBox("• Use E.")); LastHitMenu.Add("rLast", new CheckBox("• Use R.")); LastHitMenu.AddGroupLabel("-:LastHit Settings:-"); LastHitMenu.Add("manaLast", new Slider("Mana must be greater than ({0}) to use jungleclear spells.", 30)); #endregion Lasthit #region Settings SettingsMenu = startMenu.AddSubMenu(":-Settings Menu-:"); SettingsMenu.AddGroupLabel("-:Auto R:-"); SettingsMenu.Add("rAutoCount", new Slider("Auto use R if there are ({0}) near.(0 = Off)", 3, 0, 5)); SettingsMenu.AddGroupLabel("-:Interrupt/Gapcloser:-"); SettingsMenu.Add("spellInterrupt", new CheckBox("• Use X, on interruptables spells.")); SettingsMenu.Add("spellGapcloser", new CheckBox("• Use X, on gapcloser.")); SettingsMenu.AddGroupLabel("-:Settings:-"); LastHitMenu.Add("manaSettings", new Slider("Mana must be greater than ({0}) to use any spell in this menu.", 30)); #endregion Settings #region Drawings DrawingsMenu = startMenu.AddSubMenu(":-Drawings Menu-:"); DrawingsMenu.Add("readyDraw", new CheckBox("• Draw Spell`s range only if they are ready.")); DrawingsMenu.Add("damageDraw", new CheckBox("• Draw damage indicator.")); DrawingsMenu.Add("perDraw", new CheckBox("• Draw damage indicator percent.")); DrawingsMenu.Add("statDraw", new CheckBox("• Draw damage indicator statistics")); DrawingsMenu.AddGroupLabel("-:Spells:-"); DrawingsMenu.Add("qDraw", new CheckBox("• Draw Q.")); DrawingsMenu.Add("eDraw", new CheckBox("• Draw E.")); DrawingsMenu.Add("rDraw", new CheckBox("• Draw R.")); #endregion Drawings }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.ChampionName != "Ryze") { return; } //Hacks.AntiAFK = true; Bootstrap.Init(null); Q = new Spell.Skillshot(SpellSlot.Q, 1000, SkillShotType.Linear, 250, 1700, 100, DamageType.Magical); W = new Spell.Targeted(SpellSlot.W, 615, DamageType.Magical); E = new Spell.Targeted(SpellSlot.E, 615, DamageType.Magical); R = new Spell.Skillshot(SpellSlot.R, 1750, SkillShotType.Circular); menu = MainMenu.AddMenu("Unsigned Ryze", "UnsignedRyze"); ComboMenu = menu.AddSubMenu("Combo", "combomenu"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("QU", new CheckBox("Use Q")); ComboMenu.Add("WU", new CheckBox("Use W")); ComboMenu.Add("EU", new CheckBox("Use E")); //ComboMenu.Add("RU", new CheckBox("Use R")); ComboMenu.Add("IU", new CheckBox("Use Items")); //ComboMenu.Add("IgU", new CheckBox("Use Ignite")); LaneClear = menu.AddSubMenu("Lane Clear", "laneclear"); LaneClear.AddGroupLabel("Lane Clear Settings"); LaneClear.Add("LCQ", new CheckBox("Use Q")); LaneClear.Add("LCE", new CheckBox("Use E")); Harass = menu.AddSubMenu("Harass", "harass"); Harass.AddGroupLabel("Harass Settings"); Harass.Add("HQ", new CheckBox("Use Q")); Harass.Add("HE", new CheckBox("Use E")); LastHit = menu.AddSubMenu("Last Hit", "lasthitmenu"); LastHit.AddGroupLabel("Last Hit Settings"); LastHit.Add("LHQ", new CheckBox("Use Q")); LastHit.Add("LHE", new CheckBox("Use E")); Killsteal = menu.AddSubMenu("Killsteal", "killstealmenu"); Killsteal.AddGroupLabel("Killsteal Settings"); Killsteal.Add("KSER", new CheckBox("Activate Killsteal")); Killsteal.Add("KSQ", new CheckBox("Use Q")); Killsteal.Add("KSW", new CheckBox("Use W")); Killsteal.Add("KSE", new CheckBox("Use E")); Killsteal.Add("KSI", new CheckBox("Use Ignite")); DrawingsMenu = menu.AddSubMenu("Drawings", "drawingsmenu"); DrawingsMenu.AddGroupLabel("Drawings Settings"); DrawingsMenu.Add("DQ", new CheckBox("Draw Q")); DrawingsMenu.Add("DWE", new CheckBox("Draw W/E")); DrawingsMenu.Add("DR", new CheckBox("Draw R")); SettingsMenu = menu.AddSubMenu("Settings", "settingsmenu"); SettingsMenu.AddGroupLabel("Settings"); SettingsMenu.Add("SHM", new CheckBox("Auto-Use Mana and Health Potions")); SettingsMenu.Add("ST", new CheckBox("Stack Tear in Base")); SpellDataInst Sum1 = _Player.Spellbook.GetSpell(SpellSlot.Summoner1); SpellDataInst Sum2 = _Player.Spellbook.GetSpell(SpellSlot.Summoner2); if (Sum1.Name == "SummonerDot") { Ignite = new Spell.Targeted(SpellSlot.Summoner1, 600); } else if (Sum2.Name == "SummonerDot") { Ignite = new Spell.Targeted(SpellSlot.Summoner2, 600); } Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; Chat.Print(Sum1.Name); Chat.Print(Sum2.Name); }
public static void LoadMenu() { var startMenu = MainMenu.AddMenu(MenuName, MenuName.ToLower()); var notStart = new SimpleNotification("Mario`s Gangplank Yuklendi", "Mario`s Gangplank Basariyle yuklendi."); Notifications.Show(notStart, 2500); #region Combo ComboMenu = startMenu.AddSubMenu(":-Combo Menu-:"); ComboMenu.AddGroupLabel("-:Combo Büyüler:-"); ComboMenu.Add("qCombo", new CheckBox("• Kullan Q.")); ComboMenu.Add("eCombo", new CheckBox("• Kullan E.")); ComboMenu.AddLabel("If the target is close to you"); ComboMenu.Add("eComboRangeClose", new Slider("How close to put the barrel(0 on the player)", 150, 50, 600)); ComboMenu.AddLabel("If the target is far from you"); ComboMenu.Add("eComboRangeFar", new Slider("How close to put the barrel(0 on the player)", 350, 300, 800)); ComboMenu.Add("rCombo", new CheckBox("• Kullan R.")); ComboMenu.Add("rComboCount", new Slider("R için en az düşamn(0 = Kapalı)", 2, 0, 5)); #endregion Combo #region Harass HarassMenu = startMenu.AddSubMenu(":-Harass Menu-:"); HarassMenu.AddGroupLabel("-:Dürtme Ayarları:-"); HarassMenu.Add("qHarass", new CheckBox("• Kullan Q.")); HarassMenu.Add("eHarass", new CheckBox("• Kullan E.", false)); HarassMenu.AddGroupLabel("-:Dürtme Ayarları:-"); HarassMenu.Add("manaHarass", new Slider("Dürtme için en az mana.", 30)); HarassMenu.AddGroupLabel("-:Otomatikdürt Büyüleri:-"); HarassMenu.Add("qAutoHarass", new CheckBox("• Kullan Q.")); HarassMenu.Add("eAutoHarass", new CheckBox("• Kullan E.")); HarassMenu.AddGroupLabel("-:Otomatikdürt Ayarları:-"); var keyAutoHarass = HarassMenu.Add("keyAutoHarass", new KeyBind("Otomatik dürtme kapat/aç", false, KeyBind.BindTypes.PressToggle, 'T')); keyAutoHarass.OnValueChange += delegate { var notHarassOn = new SimpleNotification("AutoHarass Mode Change", "AutoHarass is now On. "); var notHarassOff = new SimpleNotification("AutoHarass Mode Change", "AutoHarass is now Off. "); Notifications.Show(keyAutoHarass.CurrentValue ? notHarassOn : notHarassOff, 1000); }; HarassMenu.Add("manaAutoHarass", new Slider("Otomatik dürtme için gereken mana", 45)); #endregion Harass #region LaneClear LaneClearMenu = startMenu.AddSubMenu(":-LaneClear Menu-:"); LaneClearMenu.AddGroupLabel("-:Lanetemizleme Büyüleri:-"); LaneClearMenu.Add("qLane", new CheckBox("• Kullan Q varile.")); LaneClearMenu.Add("qLaneLast", new CheckBox("• Kullan Q son vuruşta")); LaneClearMenu.Add("eLane", new CheckBox("• Kullan E.")); LaneClearMenu.Add("eKeep", new Slider("• şu kadar varil", 1, 0, 4)); LaneClearMenu.AddGroupLabel("-:Lanetemizleme Ayarları:-"); LaneClearMenu.Add("qLaneCount", new Slider("Varil Q için gereken minyon", 2, 0, 6)); LaneClearMenu.Add("eLaneCount", new Slider("Varil yerleştirmek için gereken minyon.", 3, 0, 6)); LaneClearMenu.Add("manaLane", new Slider("Lanetemizleme için gereken en az mana", 30)); #endregion LaneClear #region JungleClear JungleClearMenu = startMenu.AddSubMenu(":-JungleClear Menu-:"); JungleClearMenu.AddGroupLabel("-:Ormantemizleme Büyüleri:-"); JungleClearMenu.Add("qJungle", new CheckBox("• Kullan Q Barrel.")); JungleClearMenu.Add("qJungleLast", new CheckBox("• Use Q to kill the minion.")); JungleClearMenu.Add("eJungle", new CheckBox("• Kullan E.")); JungleClearMenu.AddGroupLabel("-:Ormantemizleme Ayarları:-"); JungleClearMenu.Add("manaJungle", new Slider("Orman temizleme için gereken en az mana", 30)); #endregion JungleClear #region Lasthit LastHitMenu = startMenu.AddSubMenu(":-LastHit Menu-:"); LastHitMenu.AddGroupLabel("-:Sonvuruş Büyüleri:-"); LastHitMenu.Add("qLast", new CheckBox("• Kullan Q.")); LastHitMenu.AddGroupLabel("-:Sonvuruş Ayarları:-"); LastHitMenu.Add("manaLast", new Slider("Sonvuruş için gereken en az mana", 30)); #endregion Lasthit #region Settings SettingsMenu = startMenu.AddSubMenu(":-Settings Menu-:"); SettingsMenu.AddGroupLabel("-:Q KS AAyarları:-"); SettingsMenu.Add("qKS", new CheckBox("• Q Kullan")); SettingsMenu.AddGroupLabel("-:R Ayarları:-"); SettingsMenu.Add("rKS", new CheckBox("• R Kullan")); SettingsMenu.Add("rKSOverkill", new Slider("R KS hızlıkil, Ulti için gereken hedefin canı [{0}]", 150, 50, 400)); SettingsMenu.Add("rToSaveAlly", new CheckBox("• Ryi dostlarını korumak için kullan")); SettingsMenu.Add("rToSaveAllyPercent", new Slider("• Dostları korumak için dostların klan canı ({0}).", 15)); SettingsMenu.AddGroupLabel("-:W Ayarları:-"); SettingsMenu.Add("wUsePercent", new Slider("• Canım şundan azsa W Kullan({0}).", 20)); SettingsMenu.AddSeparator(1); SettingsMenu.Add("wBuffStun", new CheckBox("• Sabitleme")); SettingsMenu.Add("wBuffSlow", new CheckBox("• Yavaşlatma", false)); SettingsMenu.Add("wBuffBlind", new CheckBox("• Blind")); SettingsMenu.Add("wBuffSupression", new CheckBox("• Supression")); SettingsMenu.Add("wBuffSnare", new CheckBox("• Snare")); SettingsMenu.Add("wBuffTaunt", new CheckBox("• Taunt")); SettingsMenu.AddGroupLabel("-:Ayarlar:-"); LastHitMenu.Add("manaSettings", new Slider("Büyüler için gereken mana", 30)); #endregion Settings #region Drawings DrawingsMenu = startMenu.AddSubMenu(":-Drawings Menu-:"); DrawingsMenu.Add("readyDraw", new CheckBox("• Büyüler hazırsa göster")); DrawingsMenu.Add("damageDraw", new CheckBox("•Hasartespitçisi göster")); DrawingsMenu.Add("perDraw", new CheckBox("• hasar tespitçisi yüzdeyle göster")); DrawingsMenu.Add("statDraw", new CheckBox("• hasartespitçisi istatistiklerini göster")); DrawingsMenu.AddGroupLabel("-:Büyüler:-"); DrawingsMenu.Add("qDraw", new CheckBox("• göster Q.")); DrawingsMenu.Add("wDraw", new CheckBox("• göster W.")); DrawingsMenu.Add("eDraw", new CheckBox("• göster E.")); DrawingsMenu.Add("barrelDraw", new CheckBox("• göster Varil.")); #endregion Drawings }
private static void Loading_OnLoadingComplete(EventArgs args) { //Only if u select Caitlyn if (Player.Instance.ChampionName != "Caitlyn") { return; } Bootstrap.Init(null); TargetSelector.Init(); Chat.Print("<font color = \"#2fff0a\">xaxiCait by xaxi</font>"); // SpellSlot, Range, Skillshot Type, Cast, Delay, Width. Q = new Spell.Skillshot(SpellSlot.Q, 1240, SkillShotType.Linear, (int)0.25f, (int)2000f, (int)60f); W = new Spell.Targeted(SpellSlot.W, 820); E = new Spell.Skillshot(SpellSlot.E, 800, SkillShotType.Linear, (int)0.25f, (int)1600f, (int)80f); R = new Spell.Targeted(SpellSlot.R, 2000); //Menu CaityMenu = MainMenu.AddMenu("xaxiCaitlyn", "xaxi_cait"); CaityMenu.AddGroupLabel("Caitlyn Settings"); CaityMenu.AddSeparator(); CaityMenu.AddLabel("Rewritten by Xaxixeo credis: CookieMonster10"); SettingsMenu = CaityMenu.AddSubMenu("Settings", "settings"); SettingsMenu.AddGroupLabel("Settings"); SettingsMenu.AddLabel("Combo"); SettingsMenu.Add("comboQ", new CheckBox("Use Q")); SettingsMenu.Add("comboW", new CheckBox("Use W")); SettingsMenu.Add("comboE", new CheckBox("Use E KS")); SettingsMenu.Add("comboE2", new CheckBox("Use E Escape")); SettingsMenu.Add("comboR", new CheckBox("Use R KS in Combo")); SettingsMenu.AddSeparator(); SettingsMenu.AddLabel("Harass"); SettingsMenu.Add("harassQ", new CheckBox("Use Q")); SettingsMenu.Add("harassMana", new Slider("Mana% Q", 70, 1, 99)); SettingsMenu.AddSeparator(); SettingsMenu.AddLabel("LaneClear"); SettingsMenu.Add("laneclearQ", new CheckBox("Use Q")); SettingsMenu.Add("laneclearMana", new Slider("Mana% Q", 90, 1, 99)); SettingsMenu.AddSeparator(); SettingsMenu.AddLabel("JungleClear"); SettingsMenu.Add("jungleclearQ", new CheckBox("Use Q")); SettingsMenu.Add("jungleclearMana", new Slider("Mana% Q", 10, 1, 99)); SettingsMenu.AddSeparator(); SettingsMenu.AddLabel("Drawings"); SettingsMenu.Add("drawQ", new CheckBox("Q Range")); SettingsMenu.Add("drawW", new CheckBox("W Range")); SettingsMenu.Add("drawE", new CheckBox("E Range")); SettingsMenu.Add("drawR", new CheckBox("R Range")); SettingsMenu.AddSeparator(); SettingsMenu.AddLabel("Misc"); SettingsMenu.Add("Dash", new KeyBind("Dash to mouse pos", false, KeyBind.BindTypes.HoldActive, 'Z')); SettingsMenu.Add("Smart Q", new CheckBox("Smart Q")); SettingsMenu.Add("Smart W", new CheckBox("Smart W")); SettingsMenu.Add("Smart E", new CheckBox("Smart E")); SettingsMenu.Add("Smart R", new CheckBox("KS R No Combo")); Game.OnTick += Game_onTick; Drawing.OnDraw += Drawing_OnDraw; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.ChampionName != "Annie") { return; } //Hacks.AntiAFK = true; Bootstrap.Init(null); Q = new Spell.Targeted(SpellSlot.Q, 625, DamageType.Magical); W = new Spell.Skillshot(SpellSlot.W, 625, SkillShotType.Cone, 250, null, null, DamageType.Mixed) { ConeAngleDegrees = 50 }; E = new Spell.Active(SpellSlot.E); R = new Spell.Skillshot(SpellSlot.R, 600, SkillShotType.Circular, 0, int.MaxValue, 290, DamageType.Magical); menu = MainMenu.AddMenu("Unsigned Annie", "UnsignedAnnie"); ComboMenu = menu.AddSubMenu("Combo", "combomenu"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("Q", new CheckBox("Use Q")); ComboMenu.Add("W", new CheckBox("Use W")); ComboMenu.Add("E", new CheckBox("Use E")); ComboMenu.Add("R", new CheckBox("Use R")); //ComboMenu.Add("Flash Ult", new CheckBox("Flash R")); //ComboMenu.Add("Flash Ult People", new Slider("Flash R at x People: ", 4, 0, 5)); ComboMenu.Add("Items", new CheckBox("Use Items")); ComboMenu.Add("Ignite", new CheckBox("Use Ignite")); LaneClear = menu.AddSubMenu("Lane Clear", "laneclear"); LaneClear.AddGroupLabel("Lane Clear Settings"); LaneClear.Add("Q", new CheckBox("Use Q")); LaneClear.Add("QForLastHit", new CheckBox("Use Q Only to Last Hit")); LaneClear.Add("W", new CheckBox("Use W")); Harass = menu.AddSubMenu("Harass", "harass"); Harass.AddGroupLabel("Harass Settings"); Harass.Add("Q", new CheckBox("Use Q")); Harass.Add("W", new CheckBox("Use W")); LastHit = menu.AddSubMenu("Last Hit", "lasthitmenu"); LastHit.AddGroupLabel("Last Hit Settings"); LastHit.Add("Q", new CheckBox("Use Q")); LastHit.Add("W", new CheckBox("Use W", false)); Killsteal = menu.AddSubMenu("Killsteal", "killstealmenu"); Killsteal.AddGroupLabel("Killsteal Settings"); Killsteal.Add("KS", new CheckBox("Activate Killsteal")); Killsteal.Add("Q", new CheckBox("Use Q")); Killsteal.Add("W", new CheckBox("Use W")); Killsteal.Add("R", new CheckBox("Use R", false)); Killsteal.Add("Ignite", new CheckBox("Use Ignite")); DrawingsMenu = menu.AddSubMenu("Drawings", "drawingsmenu"); DrawingsMenu.AddGroupLabel("Drawings Settings"); DrawingsMenu.Add("Q", new CheckBox("Draw Q/W")); DrawingsMenu.Add("R", new CheckBox("Draw R")); SettingsMenu = menu.AddSubMenu("Settings", "settingsmenu"); SettingsMenu.AddGroupLabel("Settings"); SettingsMenu.Add("Stack", new CheckBox("Prepare Stun at Base")); SettingsMenu.Add("Health Potions", new CheckBox("Auto-Use Health Potions")); SettingsMenu.Add("Tibbers Controller", new CheckBox("Auto-Control Tibbers")); SettingsMenu.Add("Auto R", new CheckBox("Auto Tibbers on 4 or more units (with stun)")); SpellDataInst Sum1 = _Player.Spellbook.GetSpell(SpellSlot.Summoner1); SpellDataInst Sum2 = _Player.Spellbook.GetSpell(SpellSlot.Summoner2); if (Sum1.Name == "summonerdot") { Ignite = new Spell.Targeted(SpellSlot.Summoner1, 600); } else if (Sum2.Name == "summonerdot") { Ignite = new Spell.Targeted(SpellSlot.Summoner2, 600); } Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; }