void Start() { settings = FindObjectOfType <Settings>(); core = FindObjectOfType <Core>(); difficulty = settings.difficulty; duration = settings.duration; targetSize = settings.targetSize; TextSetup(); }
public QuestionState(StateManager sm, ContentManager cm, SpriteBatch sb, GraphicsDeviceManager gdm, double score, Settings.Difficulty difficulty) : base(sm, cm, sb, gdm) { _difficulty = difficulty; _score = score; controls = new List <Control> { new Button(new Vector2(Global.screenWidth / 2, Global.screenHeight / 2 - 80), buttonSize, sb, Yes, "Yes please", 0, Button.Align.center), new Button(new Vector2(Global.screenWidth / 2, Global.screenHeight / 2 + 80), buttonSize, sb, No, "NO TAKE ME TO MENU", 1, Button.Align.center), }; }
public void TestSetDifficulty(Settings.Difficulty new_value) { SettingsManager.LoadSettings("Defaults"); SettingsManager.SetDifficulty(new_value); Assert.AreEqual(new_value, SettingsManager.GetDifficulty()); }
public static void SetDifficulty(Settings.Difficulty difficulty) { settings.difficulty = difficulty; }