コード例 #1
0
    void Start()
    {
        settings   = FindObjectOfType <Settings>();
        core       = FindObjectOfType <Core>();
        difficulty = settings.difficulty;
        duration   = settings.duration;
        targetSize = settings.targetSize;

        TextSetup();
    }
コード例 #2
0
ファイル: QuestionState.cs プロジェクト: TheMightyNose/Seihou
        public QuestionState(StateManager sm, ContentManager cm, SpriteBatch sb, GraphicsDeviceManager gdm, double score, Settings.Difficulty difficulty) : base(sm, cm, sb, gdm)
        {
            _difficulty = difficulty;
            _score      = score;

            controls = new List <Control>
            {
                new Button(new Vector2(Global.screenWidth / 2, Global.screenHeight / 2 - 80), buttonSize, sb, Yes, "Yes please", 0, Button.Align.center),
                new Button(new Vector2(Global.screenWidth / 2, Global.screenHeight / 2 + 80), buttonSize, sb, No, "NO TAKE ME TO MENU", 1, Button.Align.center),
            };
        }
コード例 #3
0
 public void TestSetDifficulty(Settings.Difficulty new_value)
 {
     SettingsManager.LoadSettings("Defaults");
     SettingsManager.SetDifficulty(new_value);
     Assert.AreEqual(new_value, SettingsManager.GetDifficulty());
 }
コード例 #4
0
 public static void SetDifficulty(Settings.Difficulty difficulty)
 {
     settings.difficulty = difficulty;
 }