public void SetToGroundListener(SetToGroundEvent setToGround) { _pathFinder.ChangeCostOfMove(setToGround.CellPosition.X, setToGround.CellPosition.Y, 1); }
public void SetToGroundListener(SetToGroundEvent setToGroundEvent) { var position = setToGroundEvent.CellPosition; ChangeTerrain(position.X, position.Y, GroundValue); }