private void Awake() { if (!PlayerPrefs.HasKey("HouseNumber")) { PlayerPrefs.SetInt("HouseNumber", 9); houseNum = 9; } else { houseNum = PlayerPrefs.GetInt("HouseNumber"); } if (!PlayerPrefs.HasKey("GrowTrees")) { PlayerPrefs.SetInt("GrowTrees", 1); growTrees = true; } else { growTrees = System.Convert.ToBoolean(PlayerPrefs.GetInt("GrowTrees")); } if (!PlayerPrefs.HasKey("IvyGrowingSpeed")) { PlayerPrefs.SetInt("IvyGrowingSpeed", (int)SetParameters.IvyGrowingSpeed.medium); ivyGrowingSpeed = SetParameters.IvyGrowingSpeed.medium; } else { ivyGrowingSpeed = (SetParameters.IvyGrowingSpeed)PlayerPrefs.GetInt("IvyGrowingSpeed"); } if (!PlayerPrefs.HasKey("SitesPerTriangle")) { PlayerPrefs.SetInt("SitesPerTriangle", 3); sitesPerTriangle = 3; } else { sitesPerTriangle = PlayerPrefs.GetInt("SitesPerTriangle"); } if (!PlayerPrefs.HasKey("DestructionStart")) { PlayerPrefs.SetInt("DestructionStart", 0); destructionStart = SetParameters.DestructionTime.soon; } else { destructionStart = (SetParameters.DestructionTime)PlayerPrefs.GetInt("DestructionStart"); } sitesSlider.value = sitesPerTriangle; sitesText.text = sitesPerTriangle.ToString(); housesSlider.value = houseNum; housesText.text = houseNum.ToString(); growingTreesToggle.isOn = growTrees; ivyGrowingSpeedDropdown.value = (int)ivyGrowingSpeed; destructionStartDropdown.value = (int)destructionStart; }
private void Update() { sitesPerTriangle = (int)sitesSlider.value; sitesText.text = sitesPerTriangle.ToString(); houseNum = (int)housesSlider.value; housesText.text = houseNum.ToString(); growTrees = growingTreesToggle.isOn; ivyGrowingSpeed = (SetParameters.IvyGrowingSpeed)ivyGrowingSpeedDropdown.value; destructionStart = (SetParameters.DestructionTime)destructionStartDropdown.value; }
public void ChangeDestructionTime(int value) { destructionStart = (SetParameters.DestructionTime)value; }