protected override void OnAfterDeath(Container c) { base.OnAfterDeath(c); if (2500 > Utility.Random(100000)) { c.DropItem(new CrimsonCincture()); } if (2500 > Utility.Random(100000)) { c.DropItem(new MarkOfTravesty()); } if (10000 > Utility.Random(100000)) { c.DropItem(new TragicRemainsOfTravesty()); } if (Utility.RandomBool()) { c.DropItem(new TravestysCollectionOfShells()); } if (Utility.RandomBool()) { c.DropItem(new TravestysFineTeakwoodTray()); } if (25000 > Utility.Random(100000)) { c.DropItem(new TravestysSushiPreparation()); } if (5000 > Utility.Random(100000)) { c.DropItem(new ImprisonedDogStatuette()); } if (10000 > Utility.Random(100000)) { c.DropItem(new HumanFeyLeggings()); } for (int i = 0; i < 3; i++) { if (Utility.RandomBool()) { c.DropItem(new EyeOfTheTravesty(Utility.RandomMinMax(1, 3))); } } for (int i = 0; i < 2; i++) { if (5000 > Utility.Random(100000)) { c.DropItem(SetItemsHelper.GetRandomSetItem()); } } }
protected override void OnAfterDeath(Container c) { base.OnAfterDeath(c); if (3000 > Utility.Random(100000)) { c.DropItem(SetItemsHelper.GetRandomSetItem()); } }
protected override void OnAfterDeath(Container c) { base.OnAfterDeath(c); if (2500 > Utility.Random(100000)) { c.DropItem(new CrimsonCincture()); } if (2500 > Utility.Random(100000)) { c.DropItem(new ScepterOfTheChief()); } if (5000 > Utility.Random(100000)) { c.DropItem(new ParoxysmusSwampDragonStatuette()); } if (10000 > Utility.Random(100000)) { c.DropItem(new HumanFeyLeggings()); } c.DropItem(new SweatOfParoxysmus()); switch (Utility.RandomMinMax(1, 3)) { case 1: c.DropItem(new ParoxysmusDinner()); break; case 2: c.DropItem(new StringOfPartsOfParoxysmusVictims()); break; case 3: c.DropItem(new ParoxysmusCorrodedStein()); break; } for (int i = 0; i < 3; i++) { if (Utility.RandomBool()) { c.DropItem(new LardOfParoxysmus()); } } for (int i = 0; i < 3; i++) { if (5000 > Utility.Random(100000)) { c.DropItem(SetItemsHelper.GetRandomSetItem()); } } }
protected override void OnAfterDeath(Container c) { base.OnAfterDeath(c); c.DropItem(new CapturedEssence()); c.DropItem(new ShimmeringCrystals()); if (Utility.RandomDouble() < 0.05) { switch (Utility.Random(4)) { case 0: c.DropItem(new ShimmeringEffusionStatuette()); break; case 1: c.DropItem(new CorporealBrumeStatuette()); break; case 2: c.DropItem(new MantraEffervescenceStatuette()); break; case 3: c.DropItem(new FetidEssenceStatuette()); break; } } if (Utility.RandomDouble() < 0.05) { c.DropItem(new FerretImprisonedInCrystal()); } if (Utility.RandomDouble() < 0.025) { c.DropItem(new CrystallineRing()); } if (Utility.RandomDouble() < 0.025) { c.DropItem(new CrimsonCincture()); } if (Utility.RandomDouble() < 0.1) { c.DropItem(new HumanFeyLeggings()); } for (int i = 0; i < 2; i++) { if (5000 > Utility.Random(100000)) { c.DropItem(SetItemsHelper.GetRandomSetItem()); } } }
protected override void OnAfterDeath(Container c) { base.OnAfterDeath(c); c.AddItem(new Engines.MLQuests.GrobusFur()); if (1000 > Utility.Random(100000)) { c.DropItem(SetItemsHelper.GetRandomSetItem()); } }
protected override void OnAfterDeath(Container c) { base.OnAfterDeath(c); if (Utility.RandomBool()) { c.DropItem(new DiseasedBark(Utility.RandomMinMax(1, 3))); } if (2500 > Utility.Random(100000)) { c.DropItem(new CrimsonCincture()); } if (2500 > Utility.Random(100000)) { c.DropItem(new MelisandesCorrodedHatchet()); } if (20000 > Utility.Random(100000)) { c.DropItem(new EternallyCorruptTree()); } if (2500 > Utility.Random(100000)) { c.DropItem(new MelisandeHairDye()); } if (5000 > Utility.Random(100000)) { c.DropItem(new AlbinoSquirrelImprisonedInCrystal()); } if (5000 > Utility.Random(100000)) { c.DropItem(new MelisandesFermentedWine()); } if (10000 > Utility.Random(100000)) { c.DropItem(new HumanFeyLeggings()); } for (int i = 0; i < 2; i++) { if (5000 > Utility.Random(100000)) { c.DropItem(SetItemsHelper.GetRandomSetItem()); } } }
protected override void OnAfterDeath(Container c) { base.OnAfterDeath(c); if (0.15 > Utility.RandomDouble()) { c.DropItem(new Engines.MLQuests.DisintegratingThesisNotes()); } if (3000 > Utility.Random(100000)) { c.DropItem(SetItemsHelper.GetRandomSetItem()); } }
protected override void OnAfterDeath(Container c) { base.OnAfterDeath(c); if (Utility.RandomBool()) { c.DropItem(new SpleenOfThePutrefier()); } if (2000 > Utility.Random(100000)) { c.DropItem(SetItemsHelper.GetRandomSetItem()); } }
protected override void OnAfterDeath(Container c) { base.OnAfterDeath(c); if (0.2 > Utility.RandomDouble()) { c.DropItem(new SabrixsEye()); } if (2000 > Utility.Random(100000)) { c.DropItem(SetItemsHelper.GetRandomSetItem()); } }
protected override void OnAfterDeath(Container c) { base.OnAfterDeath(c); if (Utility.RandomDouble() < 0.3) { c.DropItem(new TaintedSeeds()); } if (2000 > Utility.Random(100000)) { c.DropItem(SetItemsHelper.GetRandomSetItem()); } }
protected override void OnAfterDeath(Server.Items.Container c) { if (Utility.RandomBool()) { c.DropItem(new Engines.MLQuests.CoilsFang()); } if (2000 > Utility.Random(100000)) { c.DropItem(SetItemsHelper.GetRandomSetItem()); } base.OnAfterDeath(c); }
protected override void OnAfterDeath(Container c) { base.OnAfterDeath(c); if (1500 > Utility.Random(100000)) { c.DropItem(new CrimsonCincture()); } if (2500 > Utility.Random(100000)) { c.DropItem(new DreadsRevenge()); } if (20000 > Utility.Random(100000)) { c.DropItem(new DreadHornTaintedMushroom()); } if (20000 > Utility.Random(100000)) { c.DropItem(new HornOfDreadHorn()); } if (20000 > Utility.Random(100000)) { c.DropItem(new MangledHeadOfDreadHorn()); } if (20000 > Utility.Random(100000)) { c.DropItem(new PristineDreadHorn()); } if (5000 > Utility.Random(100000)) { c.DropItem(new DreadFlute()); } if (10000 > Utility.Random(100000)) { c.DropItem(new HumanFeyLeggings()); } c.DropItem(new DreadHornMane()); for (int i = 0; i < 2; i++) { if (5000 > Utility.Random(100000)) { c.DropItem(SetItemsHelper.GetRandomSetItem()); } } }
protected override void OnAfterDeath(Container c) { base.OnAfterDeath(c); if (0.2 > Utility.RandomDouble()) { c.DropItem(new LissithsSilk()); } if (0.05 > Utility.RandomDouble()) { c.DropItem(new AcolyteTunic()); } if (2000 > Utility.Random(100000)) { c.DropItem(SetItemsHelper.GetRandomSetItem()); } }