コード例 #1
0
ファイル: AppMenu.cs プロジェクト: bs118636/TekApp
        public void SelectIndex(int index)
        {
            var item = MenuItemObjectList[index];

            ActiveUserControl             = Activator.CreateInstance(item.UserControl, false) as UserControl;
            ActiveUserControl.DataContext = Activator.CreateInstance(item.DataContextObject);

            SetDefaults?.Invoke(index);
            MenuItemList[index].IsChecked = true;
            OnPropertyChanged("ActiveUserControl");
        }
コード例 #2
0
        public Pharmacist(ModContentPack mod)
        {
            var type  = AccessTools.TypeByName("Pharmacist.PharmacistSettings");
            var outer = type;

            setDefaultsMethod = AccessTools.MethodDelegate <SetDefaults>(AccessTools.Method(type, "SetDefaults"));
            medicalCareField  = AccessTools.StaticFieldRefAccess <object>(AccessTools.Field(type, "medicalCare"));

            type = AccessTools.Inner(outer, "MedicalCare");
            diseaseMarginField        = MP.RegisterSyncField(type, "_diseaseMargin");
            minorWoundsThresholdField = MP.RegisterSyncField(type, "_minorWoundsThreshold");
            diseaseThresholdField     = MP.RegisterSyncField(type, "_diseaseThreshold");
            MP.RegisterSyncWorker <object>(SyncMedicalCare, type);

            type = AccessTools.TypeByName("Pharmacist.MainTabWindow_Pharmacist");
            MpCompat.RegisterLambdaDelegate(type, "DrawCareSelectors", 0, 1, 2);
            MpCompat.harmony.Patch(AccessTools.Method(type, "DrawOptions"),
                                   prefix: new HarmonyMethod(typeof(Pharmacist), nameof(PreDrawOptions)),
                                   postfix: new HarmonyMethod(typeof(Pharmacist), nameof(PostDrawOptions)));
        }
コード例 #3
0
 private void Awake()
 {
     if (SoundTable.Count == 0)
     {
         Bank[] array = null;
         try
         {
             if (RuntimeManager.StudioSystem.getBankList(out array) != 0)
             {
                 array = null;
             }
         }
         catch
         {
             array = null;
         }
         if (array != null)
         {
             Bank[] array2 = array;
             for (int i = 0; i < array2.Length; i++)
             {
                 Bank bank = array2[i];
                 EventDescription[] array3;
                 RESULT             eventList = bank.getEventList(out array3);
                 string             path;
                 if (eventList != 0)
                 {
                     bank.getPath(out path);
                     Debug.LogError($"ERROR [{eventList}] loading FMOD events for bank [{path}]");
                 }
                 else
                 {
                     for (int j = 0; j < array3.Length; j++)
                     {
                         EventDescription eventDescription = array3[j];
                         eventDescription.getPath(out path);
                         string simpleSoundEventName = Assets.GetSimpleSoundEventName(path);
                         simpleSoundEventName = simpleSoundEventName.ToLowerInvariant();
                         if (simpleSoundEventName.Length > 0 && !SoundTable.ContainsKey(simpleSoundEventName))
                         {
                             SoundTable[simpleSoundEventName] = path;
                             if (path.ToLower().Contains("lowpriority") || simpleSoundEventName.Contains("lowpriority"))
                             {
                                 LowPrioritySounds.Add(path);
                             }
                             else if (path.ToLower().Contains("highpriority") || simpleSoundEventName.Contains("highpriority"))
                             {
                                 HighPrioritySounds.Add(path);
                             }
                         }
                     }
                 }
             }
         }
     }
     SetDefaults.Initialize();
     LocString.CreateLocStringKeys(typeof(DUPLICANTS), "STRINGS.");
     LocString.CreateLocStringKeys(typeof(MISC), "STRINGS.");
     LocString.CreateLocStringKeys(typeof(UI), "STRINGS.");
     LocString.CreateLocStringKeys(typeof(ELEMENTS), "STRINGS.");
     LocString.CreateLocStringKeys(typeof(CREATURES), "STRINGS.");
     LocString.CreateLocStringKeys(typeof(SETITEMS), "STRINGS.");
     LocString.CreateLocStringKeys(typeof(RESEARCH), "STRINGS.");
     LocString.CreateLocStringKeys(typeof(ITEMS), "STRINGS.");
     LocString.CreateLocStringKeys(typeof(INPUT), "STRINGS.");
     LocString.CreateLocStringKeys(typeof(INPUT_BINDINGS), "STRINGS.");
     LocString.CreateLocStringKeys(typeof(BUILDING.STATUSITEMS), "STRINGS.BUILDING.");
     LocString.CreateLocStringKeys(typeof(BUILDING.DETAILS), "STRINGS.BUILDING.");
     LocString.CreateLocStringKeys(typeof(LORE), "STRINGS.");
     LocString.CreateLocStringKeys(typeof(CODEX), "STRINGS.");
     LocString.CreateLocStringKeys(typeof(WORLDS), "STRINGS.");
     LocString.CreateLocStringKeys(typeof(WORLD_TRAITS), "STRINGS.");
     LocString.CreateLocStringKeys(typeof(COLONY_ACHIEVEMENTS), "STRINGS.");
     LocString.CreateLocStringKeys(typeof(VIDEOS), "STRINGS.");
 }