private void SetupNetworkConnection() { // Setup Access Endpoint var url = "ec2-52-90-46-132.compute-1.amazonaws.com"; // Debug //var url = "localhost:51216/"; var httpEndPoint = $@"http://{url}"; //var httpEndPoint = "http://*****:*****@"ws://{url}/Websocket/WsChatHandler.ashx"; var sessionEventEndpoint = $@"ws://{url}/Websocket/WsSessionEventHandler.ashx"; var connexionEndpoint = $@"ws://{url}/Websocket/WsConnexionHandler.ashx"; // Websocket endpoint WebsocketChatAccess.Instance = new WebsocketChatAccess(chatEndpoint); SessionEventWebsocketAccess.Initialize(sessionEventEndpoint); ConnexionWebsocketAccess.Instance = new ConnexionWebsocketAccess(connexionEndpoint); // Http endpoint UserAccess.Instance = new UserAccess(httpEndPoint); ProfileAccess.Instance = new ProfileAccess(httpEndPoint); FriendAccess.Instance = new FriendAccess(httpEndPoint); GameAccess.Instance = new GameAccess(httpEndPoint); PingAccess.Instance = new PingAccess(httpEndPoint); LeaderboardAccess.Instance = new LeaderboardAccess(httpEndPoint); ZoneAccess.Instance = new ZoneAccess(httpEndPoint); DailyAccess.Instance = new DailyAccess(httpEndPoint); // Setup Chat Chatmenu = new ChatMenu(); ChatPanel.Content = Chatmenu; ChatPanel.Visibility = Visibility.Hidden; // Setup Achievement panel Achievement = new AchievementPanel(); AchievementPanel.Content = Achievement; Achievement.HideAchievement(); // Setup Message Panel var defaultMessage = new MessagePresenter(); SetMessage(defaultMessage); defaultMessage.IsVisible = false; }
protected AbstractTest() { // Set default User DefaultUser = new UserModel() { Username = "******", Password = "******", FacebookId = "asddpd0w001001e01iewiwm01mwx0w1e" }; // Set UserAccess endpoint UserAccess = new UserAccess(Endpoint); ProfileAccess = new ProfileAccess(Endpoint); FriendAccess = new FriendAccess(Endpoint); GameAccess = new GameAccess(Endpoint); ZoneAccess = new ZoneAccess(Endpoint); PingAccess = new PingAccess(Endpoint); LeaderboardAccess = new LeaderboardAccess(Endpoint); DailyAccess = new DailyAccess(Endpoint); SessionEventWebsocketAccess.Initialize(WsSessionEventEndpoint); }