public void CreateDummyConnection() { // check if handler is empty, if so create an instance of it if (_handler == null) { Player player = new Player() { name = "", orderNumber = 1, ready = true, type = PlayerType.Host }; // create an instance of the servicebus handler _handler = new ServiceBusHandler(player, true); // initialise SessionCodeGenerator SessionCodeGenerator generator = new SessionCodeGenerator(); // Generade sessionCode string sessionCode = generator.GenerateSessionCode(); StaticResources.sessionCode = sessionCode; //_handler.program.CreateQueueConnection(PlayerType.Host); //_handler.program.QueueListner.MessageReceived += OnMessageReceived; } _handler.program.topic.MessageReceived += OnMessageReceived; }
private void Start_Host(object sender, RoutedEventArgs e) { // check if handler is empty, if so create an instance of it if (_handler == null) { // initialise SessionCodeGenerator SessionCodeGenerator generator = new SessionCodeGenerator(); // Generade sessionCode string sessionCode = generator.GenerateSessionCode(); StaticResources.sessionCode = sessionCode; // Set player data Player player = new Player(); player.name = tbName.Text; player.type = PlayerType.Host; player.orderNumber = 1; // create an instance of the servicebus handler _handler = new ServiceBusHandler(player, true); _handler.program.CreateQueueListner(PlayerType.Host); _handler.program.QueueListner.MessageReceived += OnQueueMessageReceived; _handler.program.topic.MessageReceived += OnTopicMessageReceived; } lblSession.Content = StaticResources.sessionCode; lv.ItemsSource = StaticResources.PlayerList; }
public async void OnGet() { TimerHandler.SetTimer(); TimerHandler.StartTimer(); if (StaticResources.PlayerList.Count() == 0) { dummy.SetDummyData(); } StaticResources.field.fieldNumber = StaticResources.user.orderNumber; if (ServiceBusHandler.program == null) { Player player = dummy.GetDummyPlayer(); //field-id doorgeven playerId = player; // initialise SessionCodeGenerator SessionCodeGenerator generator = new SessionCodeGenerator(); // Generade sessionCode StaticResources.sessionCode = generator.GenerateSessionCode(); await ServiceBusHandler.InitiateServiceBusHandler(player, true); } ServiceBusHandler.program.topic.MessageReceived += OnTopicMessageReceived; players = StaticResources.PlayerList; StaticResources.log.MyTurn = StaticResources.user.orderNumber == 1 ? true : false; }
public IActionResult CreateHost([FromBody] PlayerForUpdateDto player) { try { if (player == null) { _logger.LogError("Player object sent from client is null."); return(BadRequest("Player object is null")); } if (!ModelState.IsValid) { _logger.LogError("Invalid Player object sent from client."); return(BadRequest("Invalid model object")); } SessionCodeGenerator generator = new SessionCodeGenerator(); TopicCreator creator = new TopicCreator(); // create new session // start create new session code string session_code = ""; bool inUse = true; while (inUse) { session_code = generator.GenerateSessionCode(); inUse = _repository.SessionData.ValidateIfActive(session_code); } // end create new session code // start create new session SessionData sessionData = new SessionData(); sessionData.session_code = session_code; _repository.SessionData.CreateSession(sessionData); // end create new session // start create new topic TopicData data = creator.CreateNewTopic(session_code); data.sessionCode = session_code; _repository.TopicData.CreateTopic(data); _repository.Save(); // end create new topic // start create new player Player PlayerEntity = _mapper.Map <Player>(player); PlayerEntity.orderNumber = 1; PlayerEntity.session_id = sessionData.id; _repository.Player.CreatePlayer(PlayerEntity); _repository.Save(); // end create new player var session = _repository.SessionData.GetBySessionCodeWithDetails(session_code); SessionDataDto result = _mapper.Map <SessionDataDto>(session); return(Ok(result)); //return CreatedAtRoute("CategoryById", new { id = createdEntity.id }, createdEntity); } catch (Exception ex) { _logger.LogError($"Something went wrong inside CreateArtist action: {ex.Message}"); return(StatusCode(500, "Internal server error")); } }