/// <summary> /// This method is called when a message receive operation has been completed. /// </summary> /// <param name="socketError">a SocketError value that indicates whether Success or an error occurred</param> /// <param name="bytesTransferred">the number of bytes that were transferred</param> public void InCompleted(SocketError socketError, int bytesTransferred) { if (socketError != SocketError.Success) { m_socket.EventAcceptFailed(m_address.ToString(), socketError.ToErrorCode()); // dispose old object m_acceptedSocket.Handle.Dispose(); Accept(); } else { m_acceptedSocket.InitOptions(); var pgmSession = new PgmSession(m_acceptedSocket, m_options); IOThread ioThread = ChooseIOThread(m_options.Affinity); SessionBase session = SessionBase.Create(ioThread, false, m_socket, m_options, new Address(m_handle.LocalEndPoint)); session.IncSeqnum(); LaunchChild(session); SendAttach(session, pgmSession, false); m_socket.EventAccepted(m_address.ToString(), m_acceptedSocket.Handle); Accept(); } }
/// <summary> /// This method is called when a message receive operation has been completed. /// </summary> /// <param name="socketError">a SocketError value that indicates whether Success or an error occurred</param> /// <param name="bytesTransferred">the number of bytes that were transferred</param> public void InCompleted(SocketError socketError, int bytesTransferred) { Assumes.NotNull(m_address); Assumes.NotNull(m_acceptedSocket); Assumes.NotNull(m_acceptedSocket.Handle); if (socketError != SocketError.Success) { m_socket.EventAcceptFailed(m_address.ToString(), socketError.ToErrorCode()); // dispose old object m_acceptedSocket.Handle.Dispose(); Accept(); } else { //This if-case only concerns bound PGM Subscribers after the Ethernet cable has been unplugged (Publisher on same host) //or plugged in again (Publisher on different host). if (m_address.InterfaceAddress != null) { try { m_acceptedSocket.Handle.SetSocketOption(PgmSocket.PgmLevel, PgmSocket.RM_ADD_RECEIVE_IF, m_address.InterfaceAddress.GetAddressBytes()); } catch { // dispose old object m_acceptedSocket.Handle.Dispose(); Accept(); return; } } m_acceptedSocket.InitOptions(); var pgmSession = new PgmSession(m_acceptedSocket, m_options); IOThread?ioThread = ChooseIOThread(m_options.Affinity); Assumes.NotNull(ioThread); Assumes.NotNull(m_handle); SessionBase session = SessionBase.Create(ioThread, false, m_socket, m_options, new Address(m_handle.LocalEndPoint)); session.IncSeqnum(); LaunchChild(session); SendAttach(session, pgmSession, false); m_socket.EventAccepted(m_address.ToString(), m_acceptedSocket.Handle); Accept(); } }
public void InCompleted(SocketError socketError, int bytesTransferred) { if (socketError != SocketError.Success) { if (socketError == SocketError.ConnectionReset || socketError == SocketError.NoBufferSpaceAvailable || socketError == SocketError.TooManyOpenSockets) { m_socket.EventAcceptFailed(m_endpoint, ErrorHelper.SocketErrorToErrorCode(socketError)); Accept(); } else { m_acceptedSocket.Dispose(); NetMQException exception = NetMQException.Create(socketError); m_socket.EventAcceptFailed(m_endpoint, exception.ErrorCode); throw exception; } } else { // TODO: check TcpFilters m_acceptedSocket.NoDelay = true; // Utils.TuneTcpKeepalives(m_acceptedSocket, m_options.TcpKeepalive, m_options.TcpKeepaliveCnt, m_options.TcpKeepaliveIdle, m_options.TcpKeepaliveIntvl); // Create the engine object for this connection. StreamEngine engine = new StreamEngine(m_acceptedSocket, m_options, m_endpoint); // Choose I/O thread to run connecter in. Given that we are already // running in an I/O thread, there must be at least one available. IOThread ioThread = ChooseIOThread(m_options.Affinity); // Create and launch a session object. // TODO: send null in address parameter, is unneed in this case SessionBase session = SessionBase.Create(ioThread, false, m_socket, m_options, new Address(m_handle.LocalEndPoint)); session.IncSeqnum(); LaunchChild(session); SendAttach(session, engine, false); m_socket.EventAccepted(m_endpoint, m_acceptedSocket); Accept(); } }
public void InCompleted(SocketError socketError, int bytesTransferred) { if (socketError != SocketError.Success) { if (socketError == SocketError.ConnectionReset || socketError == SocketError.NoBufferSpaceAvailable || socketError == SocketError.TooManyOpenSockets) { m_socket.EventAcceptFailed(m_endpoint, ErrorHelper.SocketErrorToErrorCode(socketError)); Accept(); } else { m_acceptedSocket.Dispose(); NetMQException exception = NetMQException.Create(socketError); m_socket.EventAcceptFailed(m_endpoint, exception.ErrorCode); throw exception; } } else { // TODO: check TcpFilters m_acceptedSocket.NoDelay = true; if (m_options.TcpKeepalive != -1) { m_acceptedSocket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.KeepAlive, m_options.TcpKeepalive); if (m_options.TcpKeepaliveIdle != -1 && m_options.TcpKeepaliveIntvl != -1) { ByteArraySegment bytes = new ByteArraySegment(new byte[12]); Endianness endian = BitConverter.IsLittleEndian ? Endianness.Little : Endianness.Big; bytes.PutInteger(endian, m_options.TcpKeepalive, 0); bytes.PutInteger(endian, m_options.TcpKeepaliveIdle, 4); bytes.PutInteger(endian, m_options.TcpKeepaliveIntvl, 8); m_acceptedSocket.IOControl(IOControlCode.KeepAliveValues, (byte[])bytes, null); } } // Create the engine object for this connection. StreamEngine engine = new StreamEngine(m_acceptedSocket, m_options, m_endpoint); // Choose I/O thread to run connecter in. Given that we are already // running in an I/O thread, there must be at least one available. IOThread ioThread = ChooseIOThread(m_options.Affinity); // Create and launch a session object. // TODO: send null in address parameter, is unneed in this case SessionBase session = SessionBase.Create(ioThread, false, m_socket, m_options, new Address(m_handle.LocalEndPoint)); session.IncSeqnum(); LaunchChild(session); SendAttach(session, engine, false); m_socket.EventAccepted(m_endpoint, m_acceptedSocket); Accept(); } }