コード例 #1
0
    private ServiceButton CreateJointsButton(Transform parent, string objectId, string label, UnityAction callback)
    {
        ServiceButton serviceBtn = Instantiate(Base.GameManager.Instance.ServiceButtonPrefab, parent).GetComponent <ServiceButton>();
        var           btn        = serviceBtn.GetComponentInChildren <ActionButton>();

        btn.transform.localScale = new Vector3(1, 1, 1);
        btn.SetLabel(label);
        btn.ObjectId = objectId;
        btn.Button.onClick.AddListener(callback);
        return(serviceBtn);
    }
コード例 #2
0
 private void OnActionPointJointsAdded(object sender, RobotJointsEventArgs args)
 {
     if (!IsVisible || args.ActionPointId != CurrentActionPoint.GetId())
     {
         return;
     }
     if (args.Data.RobotId == SceneManager.Instance.SelectedRobot.GetId())
     {
         ServiceButton btn = CreateJointsButton(JointsDynamicList.transform, args.Data.Id, args.Data.Name, () => OpenDetailMenu(args.Data), args.Data.IsValid);
         btn.GetComponentInChildren <ActionButton>().Highlight(2f);
     }
 }
コード例 #3
0
    /// <summary>
    /// Creates button for joints
    /// </summary>
    /// <param name="parent"></param>
    /// <param name="jointsID"></param>
    /// <param name="label"></param>
    /// <param name="callback"></param>
    /// <param name="isValid">State of joints</param>
    /// <returns></returns>
    private ServiceButton CreateJointsButton(Transform parent, string jointsID, string label, UnityAction callback, bool isValid)
    {
        ServiceButton serviceBtn = Instantiate(Base.GameManager.Instance.ServiceButtonPrefab, parent).GetComponent <ServiceButton>();
        var           btn        = serviceBtn.GetComponentInChildren <ActionButton>();

        btn.transform.localScale = new Vector3(1, 1, 1);
        btn.SetLabel(label);
        btn.ObjectId = jointsID;
        btn.Button.onClick.AddListener(callback);
        serviceBtn.State = isValid;
        btn.GetComponent <TooltipContent>().description = "Invalid";
        if (isValid)
        {
            btn.GetComponent <TooltipContent>().enabled = false;
        }
        else
        {
            btn.GetComponent <TooltipContent>().enabled = true;
        }
        return(serviceBtn);
    }