private async void ToServerAsync() { (string, string, string, bool)dataTuple; string resultCode = ""; string name = ""; string gender = ""; bool isHavePastMessage = false; string login = Login ?? ""; string password = new System.Net.NetworkCredential(string.Empty, Password).Password; await Task.Run(async() => { try { _serverWorker = ServerWorker.NewInstance(); dataTuple = await _serverWorker.AuthorizationAsync(login, GetHash(password)); resultCode = dataTuple.Item1; name = dataTuple.Item2; gender = dataTuple.Item3; isHavePastMessage = dataTuple.Item4; if (resultCode == "28") { if (IsRemember) { await Task.Run(() => _logicDb.AddNewUser(login, password)); } UserContainer.Login = Login; UserContainer.Password = Password; UserContainer.Gender = gender; } else { IsNotAuthorization = true; await Task.Run(() => _logicDb.DeleteUser(login, password)); } } catch { // ignore } }); if (resultCode == "28") { MainChatPageViewModel mainChatPageViewModel = new MainChatPageViewModel(name); NewPage = new MainChatPageView(); NewPage.DataContext = mainChatPageViewModel; mainChatPageViewModel.StartLoad(isHavePastMessage); Login = ""; _viewWindow.PasswordWrite(""); IsRemember = false; } else if (resultCode == "") { ErrorDialogView errorDialogView = new ErrorDialogView(new ErrorDialogViewModel("Ошибка подключения к серверу!")); errorDialogView.ShowDialog(); } IsCanClick = true; }
public GameRatingViewModel(string name) { _serverWorker = ServerWorker.NewInstance(); Condition = "Visible"; Name = name; IsEnableOverall = false; IsEnableUsers = true; IsEnableComputer = true; }
public UsersPageViewModel(string name) { _serverWorker = ServerWorker.NewInstance(); Condition = "Visible"; Name = name; Users = new ObservableCollection <UserViewModel>(); _pastAction = ""; }
public GamePlayViewModel(string name, string typoOfGame) { _serverWorker = ServerWorker.NewInstance(); TypeOfGame = typoOfGame; Condition = "Visible"; Name = name; if (TypeOfGame == "With user") { IsVisibleGame = false; IsVisibleSpinner = true; _delegateMove = MoveForGameWithUserAsync; } else { IsVisibleGame = true; IsVisibleSpinner = false; OpponentName = "Компьютер"; _gameLogic = new GameLogic(this); FirstGamerSymbol = _gameLogic.GamerSymbol; SecondGamerSymbol = _gameLogic.ComputerSymbol; TextNotification = $"Вы играете за {FirstGamerSymbol}"; ShowNotificationAsync(); if (FirstGamerSymbol == "X") { GameInformation = FIRST_PLAYER_TURN; IsEnable = true; } else { GameInformation = "Ожидание хода от компьютера"; } _delegateMove = MoveForGameWithComputer; } IsVisibleCancel = false; OneOneSquare = ""; OneTwoSquare = ""; OneThreeSquare = ""; TwoOneSquare = ""; TwoTwoSquare = ""; TwoThreeSquare = ""; ThreeOneSquare = ""; ThreeTwoSquare = ""; ThreeThreeSquare = ""; OneOneBack = (Brush) new BrushConverter().ConvertFromString("Transparent"); OneTwoBack = (Brush) new BrushConverter().ConvertFromString("Transparent"); OneThreeBack = (Brush) new BrushConverter().ConvertFromString("Transparent"); TwoOneBack = (Brush) new BrushConverter().ConvertFromString("Transparent"); TwoTwoBack = (Brush) new BrushConverter().ConvertFromString("Transparent"); TwoThreeBack = (Brush) new BrushConverter().ConvertFromString("Transparent"); ThreeOneBack = (Brush) new BrushConverter().ConvertFromString("Transparent"); ThreeTwoBack = (Brush) new BrushConverter().ConvertFromString("Transparent"); ThreeThreeBack = (Brush) new BrushConverter().ConvertFromString("Transparent"); }
public MainChatPageViewModel(string name) { NotificationTranslator.CreateNotifier(); NotificationTranslator.GetEnteringUserNotification($"Добро пожаловать, {name}!", "Success"); Name = name; _serverWorker = ServerWorker.NewInstance(); Condition = "Visible"; LoadEnable(true, true, false, true, true); }
public ChatViewModel(ChatView chatView, string name) { _chatView = chatView; _serverWorker = ServerWorker.NewInstance(); _cache = new Cache(name); Name = name; Condition = "Visible"; Index = 0; IsFocus = true; IsVisibleNotification = false; IsVisibleButtonToBottom = false; CountNewMessages = 0; _haveNewMessage = false; _isGoToBottom = false; _countClickButtonToBottom = 0; }
public SettingsPageViewModel(string name) { _serverWorker = ServerWorker.NewInstance(); _typesOfNotification = new List <string> { "All on", "Off about entering users", "Off about new messages", "All off" }; _typesOfSound = new List <int> { NotificationTranslator.SOUND_OFF, NotificationTranslator.IPHONE, NotificationTranslator.VKONTAKTE, NotificationTranslator.TELEGRAM, NotificationTranslator.WHATS_UP_IPHONE, NotificationTranslator.WHATS_UP_ANDROID, NotificationTranslator.CLASSMATES, NotificationTranslator.ASKA }; Condition = "Visible"; Name = name; IndexTypeOfNotification = _typesOfNotification.IndexOf(SettingsContainer.TypeOfNotification); IndexTypeOfSound = _typesOfSound.IndexOf(SettingsContainer.TypeOfSoundAtNotificationNewMessage); }
public GameMainPageViewModel(string name) { _serverWorker = ServerWorker.NewInstance(); Condition = "Visible"; Name = name; }