public void AddUploadSize(int size) { sizeUpload += size; if (transfer != null && server != null) { transfer.AddUpload(server, size); } }
public bool AddUploadSize(int size) { sizeUpload += size; if (transfer != null && server != null) { transfer.AddUpload(server, size); } if (sizeTransfer.Count < 1024 * 128) { lock (sizeTransfer) { sizeTransfer.Add(new TransLog { dir = 0, size = size }); } } return(sizeUpload > 1024 * 256 && sizeUpload > (DateTime.Now - timeConnectEnd).TotalSeconds * 1024 * 16); }
public void AddUploadSize(int size) { sizeUpload += size; if (transfer != null && server != null) { transfer.AddUpload(server, size); } #if DEBUG if (sizeTransfer.Count < 128) { lock (sizeTransfer) { sizeTransfer.Add(new TransLog { dir = 0, size = size }); } } #endif }
public bool AddUploadSize(int size) { SizeUpload += size; if (Transfer != null && ServerId != null) { Transfer.AddUpload(ServerId, size); } _uploadCnt += 1; _downloadCnt = 0; #if DEBUG if (_sizeTransfer.Count < 1024 * 128) { lock (_sizeTransfer) { _sizeTransfer.Add(new TransLog { Dir = 0, Size = size }); } } #endif return(_uploadCnt > 30); }
public bool AddUploadSize(int size) { sizeUpload += size; if (transfer != null && server != null) { transfer.AddUpload(server, size); } upload_cnt = 1; download_cnt = 0; #if DEBUG if (sizeTransfer.Count < 1024 * 128) { lock (sizeTransfer) { sizeTransfer.Add(new TransLog { dir = 0, size = size }); } } #endif return(upload_cnt > 30); //return sizeUpload > 1024 * 256 && sizeUpload > (DateTime.Now - timeConnectEnd).TotalSeconds * 1024 * 16; }