public Game() { _packetManager = new PacketManager(); _clientManager = new GameClientManager(); _moderationManager = new ModerationManager(); _moderationManager.Init(); _itemDataManager = new ItemDataManager(); _itemDataManager.Init(); _catalogManager = new CatalogManager(); _catalogManager.Init(_itemDataManager); _televisionManager = new TelevisionManager(); _navigatorManager = new NavigatorManager(); _roomManager = new RoomManager(); _chatManager = new ChatManager(); _groupManager = new GroupManager(); _groupManager.Init(); _questManager = new QuestManager(); _achievementManager = new AchievementManager(); _talentTrackManager = new TalentTrackManager(); _landingViewManager = new LandingViewManager(); _gameDataManager = new GameDataManager(); _globalUpdater = new ServerStatusUpdater(); _globalUpdater.Init(); _botManager = new BotManager(); _botManager.Init(); _cacheManager = new CacheManager(); _rewardManager = new RewardManager(); _badgeManager = new BadgeManager(); _badgeManager.Init(); _permissionManager = new PermissionManager(); _permissionManager.Init(); _subscriptionManager = new SubscriptionManager(); _subscriptionManager.Init(); }
public void Load() { _logManager = new LogManager(); _serverInformation = new ServerInformation(); foreach (var consoleOutputString in _serverInformation.ConsoleLogo) { Console.WriteLine(consoleOutputString); } _logManager.Log("Loading " + _serverInformation.ServerName + "...", LogType.Information); var stopwatch = Stopwatch.StartNew(); _configManager = new ConfigManager("Extra/Other/config.ini"); var databaseStopwatch = Stopwatch.StartNew(); _mysqlManager = new DatabaseManager(new DatabaseSettings( _configManager.GetConfigElement("database.host"), _configManager.GetConfigElement("database.username"), _configManager.GetConfigElement("database.password"), _configManager.GetConfigElement("database.name"), int.Parse(_configManager.GetConfigElement("database.port")), int.Parse(_configManager.GetConfigElement("database.max_connections")))); if (!_mysqlManager.WorkingConnection()) { _logManager.Log("Unable to connect to the MySQL server.", LogType.Error); return; } databaseStopwatch.Stop(); _logManager.Log("Loaded MySQL [" + databaseStopwatch.ElapsedMilliseconds + "ms]", LogType.Information); _socketManager = new SocketManager(); _gameManager = new GameManager(); _packetManager = new PacketManager(); _utility = new Utility(); StartedTime = DateTime.Now; _serverStatusUpdater = new ServerStatusUpdater(); HabboEncryptionV2.Initialize(new RSAKeys()); stopwatch.Stop(); _logManager.Log("Finished Loading! [" + stopwatch.ElapsedMilliseconds + "ms]", LogType.Warning); Console.ForegroundColor = ConsoleColor.Black; }
public Game() { this._packetManager = new PacketManager(); this._clientManager = new GameClientManager(); this._modManager = new ModerationManager(); this._moderationTool = new ModerationTool(); this._groupForumManager = new GroupForumManager(); this._itemDataManager = new ItemDataManager(); this._itemDataManager.Init(); this._catalogManager = new CatalogManager(); this._catalogManager.Init(this._itemDataManager); this._televisionManager = new TelevisionManager(); this._navigatorManager = new NavigatorManager(); this._roomManager = new RoomManager(); this._chatManager = new ChatManager(); this._groupManager = new GroupManager(); this._questManager = new QuestManager(); this._achievementManager = new AchievementManager(); this._talentTrackManager = new TalentTrackManager(); this._landingViewManager = new LandingViewManager(); this._gameDataManager = new GameDataManager(); this._globalUpdater = new ServerStatusUpdater(); this._globalUpdater.Init(); this._languageLocale = new LanguageLocale(); this._antiMutant = new AntiMutant(); this._botManager = new BotManager(); this._cacheManager = new CacheManager(); this._rewardManager = new RewardManager(); this._badgeManager = new BadgeManager(); this._badgeManager.Init(); this._permissionManager = new PermissionManager(); this._permissionManager.Init(); this._subscriptionManager = new SubscriptionManager(); this._subscriptionManager.Init(); this._cameraManager = new CameraPhotoManager(); this._cameraManager.Init(this._itemDataManager); }
public static void LoadServerStatusUpdater() { Logging.Write("Starting background server updater"); try { ServerStatusUpdater = new ServerStatusUpdater(); Logging.WriteSimpleLine(" - Completed!"); } catch (Exception Error) { Logging.WriteSimpleLine(" - Incomplete!"); Logging.LogError(Error.ToString()); Logging.WriteLine("Could not start background server updater!", ConsoleColor.Red); Logging.WriteLine("Press any key to shut down ...", ConsoleColor.Red); Console.ReadKey(true); Environment.Exit(1); return; } }
private void GameCycle() { ServerStatusUpdater.StartProcessing(); while (GameLoopActiveExt) { if (GameLoopEnabled) { try { RoomManagerCycleEnded = false; ClientManagerCycleEnded = false; _roomManager.OnCycle(); _clientManager.OnCycle(); } catch (Exception ex) { ExceptionLogger.LogCriticalException(ex); } } Thread.Sleep(25); } }
public Game() { GetHallOfFame.GetInstance().Load(); _packetManager = new PacketManager(); _rentableSpaceManager = new RentableSpaceManager(); _clientManager = new GameClientManager(); _modManager = new ModerationManager(); _itemDataManager = new ItemDataManager(); _itemDataManager.Init(); //this._cameraManager = new CameraPhotoManager(); //this._cameraManager.Init(this._itemDataManager); _catalogManager = new CatalogManager(); _catalogManager.Init(_itemDataManager); _frontpageManager = new FrontpageManager(); _televisionManager = new TelevisionManager(); _crackableManager = new CrackableManager(); _crackableManager.Initialize(NeonEnvironment.GetDatabaseManager().GetQueryReactor()); _furniMaticRewardsManager = new FurniMaticRewardsManager(); _furniMaticRewardsManager.Initialize(NeonEnvironment.GetDatabaseManager().GetQueryReactor()); _craftingManager = new CraftingManager(); _craftingManager.Init(); _navigatorManager = new NavigatorManager(); _roomManager = new RoomManager(); _chatManager = new ChatManager(); _groupManager = new GroupManager(); _questManager = new QuestManager(); _achievementManager = new AchievementManager(); _talentTrackManager = new TalentTrackManager(); _landingViewManager = new LandingViewManager(); _gameDataManager = new GameDataManager(); _globalUpdater = new ServerStatusUpdater(); _globalUpdater.Init(); _languageLocale = new LanguageLocale(); _antiMutant = new AntiMutant(); _botManager = new BotManager(); _cacheManager = new CacheManager(); _rewardManager = new RewardManager(); _musicManager = new SongManager(); _badgeManager = new BadgeManager(); _badgeManager.Init(); forummanager = new GroupForumManager(); _communityGoalVS = new CommunityGoalVS(); _communityGoalVS.LoadCommunityGoalVS(); _permissionManager = new PermissionManager(); _permissionManager.Init(); _subscriptionManager = new SubscriptionManager(); _subscriptionManager.Init(); HelperToolsManager.Init(); _calendarManager = new CalendarManager(); _calendarManager.Init(); _leaderBoardDataManager = new LeaderBoardDataManager(); _targetedoffersManager = new TargetedOffersManager(); _targetedoffersManager.Initialize(NeonEnvironment.GetDatabaseManager().GetQueryReactor()); _nuxusergiftManager = new NuxUserGiftsManager(); _nuxusergiftManager.Initialize(NeonEnvironment.GetDatabaseManager().GetQueryReactor()); _nuxusergiftlistManager = new NuxUserGiftsListManager(); _nuxusergiftlistManager.Initialize(NeonEnvironment.GetDatabaseManager().GetQueryReactor()); _pollManager = new PollManager(); _pollManager.Init(); WebSocketManager.StartListener(); }
public void ContinueLoading() { ServerStatusUpdater.Init(); StartGameLoop(); }
public Game() { this._packetManager = new PacketManager(); this._clientManager = new GameClientManager(); this._modManager = new ModerationManager(); this._moderationTool = new ModerationTool(); this._itemDataManager = new ItemDataManager(); this._itemDataManager.Init(); this._catalogManager = new CatalogManager(); this._catalogManager.Init(this._itemDataManager); this._televisionManager = new TelevisionManager(); this._navigatorManager = new NavigatorManager(); this._roomManager = new RoomManager(); this._chatManager = new ChatManager(); this._questManager = new QuestManager(); this._achievementManager = new AchievementManager(); this._talentTrackManager = new TalentTrackManager(); this._landingViewManager = new LandingViewManager(); this._gameDataManager = new GameDataManager(); this._globalUpdater = new ServerStatusUpdater(); this._globalUpdater.Init(); this._languageLocale = new LanguageLocale(); this._antiMutant = new AntiMutant(); this._botManager = new BotManager(); this._cacheManager = new CacheManager(); this._rewardManager = new RewardManager(); this._badgeManager = new BadgeManager(); this._badgeManager.Init(); this._permissionManager = new PermissionManager(); this._permissionManager.Init(); this._subscriptionManager = new SubscriptionManager(); this._subscriptionManager.Init(); this._guideManager = new GuideManager(); int pollLoaded; this._pollManager = new PollManager(); this._pollManager.Init(out pollLoaded); #region Roleplay Section RoleplayData.Initialize(); EventManager.Initialize(); CombatManager.Initialize(); RoleplayGameManager.Initialize(); this._groupManager = new GroupManager(); this._groupManager.Initialize(); TexasHoldEmManager.Initialize(); TurfManager.Initialize(); WeaponManager.Initialize(); FoodManager.Initialize(); FarmingManager.Initialize(); CraftingManager.Initialize(); LotteryManager.Initialize(); ToDoManager.Initialize(); BlackListManager.Initialize(); BountyManager.Initialize(); WebSocketChatManager.Initialiaze(); this._houseManager = new HouseManager(); this._houseManager.Init(); this._webEventManager = new WebEventManager(); this._webEventManager.Init(); #endregion }
public Game() { this._packetManager = new PacketManager(); this._clientManager = new GameClientManager(); this._modManager = new ModerationManager(); this._moderationTool = new ModerationTool(); this._itemDataManager = new ItemDataManager(); this._itemDataManager.Init(); this._catalogFrontPageManager = new CatalogFrontPage(); this._catalogManager = new CatalogManager(); this._catalogManager.Init(this._itemDataManager); this._televisionManager = new TelevisionManager(); this._crackableManager = new CrackableManager(); this._crackableManager.Initialize(QuasarEnvironment.GetDatabaseManager().GetQueryReactor()); this._furniMaticRewardsManager = new FurniMaticRewardsManager(); this._furniMaticRewardsManager.Initialize(QuasarEnvironment.GetDatabaseManager().GetQueryReactor()); this._craftingManager = new CraftingManager(); this._craftingManager.Init(); this._navigatorManager = new NavigatorManager(); this._roomManager = new RoomManager(); this._chatManager = new ChatManager(); this._groupManager = new GroupManager(); this._questManager = new QuestManager(); this._achievementManager = new AchievementManager(); this._talentManager = new TalentManager(); this._talentManager.Initialize(); this._talentTrackManager = new TalentTrackManager(); this._landingViewManager = new LandingViewManager(); this._gameDataManager = new GameDataManager(); this._globalUpdater = new ServerStatusUpdater(); this._globalUpdater.Init(); //this._languageLocale = new LanguageLocale(); this._antiMutant = new AntiMutant(); this._botManager = new BotManager(); this._cacheManager = new CacheManager(); this._rewardManager = new RewardManager(); this._badgeManager = new BadgeManager(); this._badgeManager.Init(); this.forummanager = new GroupForumManager(); TraxSoundManager.Init(); // Added GetHallOfFame.getInstance().Load(); this._permissionManager = new PermissionManager(); this._permissionManager.Init(); this._subscriptionManager = new SubscriptionManager(); this._subscriptionManager.Init(); HelperToolsManager.Init(); this._targetedoffersManager = new TargetedOffersManager(); this._targetedoffersManager.Initialize(QuasarEnvironment.GetDatabaseManager().GetQueryReactor()); this._calendarManager = new CalendarManager(); this._calendarManager.Init(); }