public void RaiseServerSaidDone(GamePlayer player) { ServerSaysAPlayerIsDone?.Invoke(this, player); }
public void RaiseDoneReceived(GamePlayer gamePlayer) { ServerSaysAPlayerIsDone?.Invoke(this, gamePlayer); }
public void RaiseServerSaidDone(GamePlayer player) { ServerSaysAPlayerIsDone?.Invoke(this, player); }
public void RaiseDoneReceived(GamePlayer gamePlayer) { ServerSaysAPlayerIsDone?.Invoke(this, gamePlayer); }